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Difference between revisions of "SD Card"
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Latest revision as of 01:20, 31 May 2024
SD cards are very common types of storage mediums that Nintendo began using in the Wii era. The Wii, unlike the Nintendo GameCube, has internal memory where players can save their game data, or even on SD cards, especially in cases where the internal memory runs out of storage. SD cards can store the Wii's channel data and some non-save game data, such as snapshots in Super Smash Bros. Brawl, though the game also allows snapshots to be saved on the internal storage. The Wii, Nintendo 3DS, and Wii U all support SD cards up to 32GB in memory, though in the Wii's case, before the System Menu 4.0 update in March 2009, it could support only up to 2GB standard SD cards, not any SDHC cards. Super Smash Bros. Brawl and many other games are incompatible with SDHC cards, especially if they were released before the Wii gained SDHC card support.
The Wii has an SD card button in the lower left corner of the Wii Menu. If the button shows up as blue instead of gray, meaning the Wii acknowledges that an SD card is inserted, clicking on the button will show a special menu with gray boxes on black, showing Virtual Console and WiiWare games that are stored on the SD card, including any of Super Mario franchise.
The Nintendo Switch uses MicroSD cards for internal storage, allowing for up to 2 TB. Two official Nintendo microSD cards designed especially for the Nintendo Switch are Super Mario-themed: the red 128GB microSD card with a Super Mushroom and the yellow 512GB microSD card with a Super Star symbol.
SD card support table
Wii | Wii U | Nintendo DSi | Nintendo 3DS | New Nintendo 3DS | Nintendo Switch | |
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SD | [note 1] | [note 1] | ||||
SDHC | ✔[note 2] | ✔ | ✔ | ✔ | ✔[note 1] | ✔[note 1] |
SDXC | ✔[note 3] | ✔[note 3] | ✔[note 3] | ✔[note 3] | ✔[note 3][note 1] | ✔[note 1] |