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Difference between revisions of "Sutte Hakkun"
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{{Game infobox |title=Sutte Hakkun |jptitle=すってはっくん |jptrans= |boxart=Sutte Hakkun box art.png |caption= |publisher=Nintendo |developer=Nintendo, indieszero |console=Super Famicom |category=Puzzle |players=1 |predecessor=[[Sutte Hakkun '98 Winter Event Version]] |successor=(None) |no_pricing= |releasena=(Unreleased) |releasejp=August 1, 1998 (via [[Nintendo Power (cartridge service)]])<br>June 25, 1999 (standard cartridge) |releaseeu=(Unreleased) |releaseau=(Unreleased) |releasekr=(Unreleased) |releasezh=(Unreleased) |no_ratings= |niwa= |colorscheme=Sutte Hakkun |ownershiprights=© Nintendo }} | {{Game infobox |title=Sutte Hakkun |jptitle=すってはっくん |jptrans= |boxart=Sutte Hakkun box art.png |caption= |publisher=Nintendo |developer=Nintendo, indieszero |console=Super Famicom |category=Puzzle |players=1 |predecessor=[[Sutte Hakkun '98 Winter Event Version]] |successor=(None) |no_pricing= |releasena=(Unreleased) |releasejp=August 1, 1998 (via [[Nintendo Power (cartridge service)]])<br>June 25, 1999 (standard cartridge) |releaseeu=(Unreleased) |releaseau=(Unreleased) |releasekr=(Unreleased) |releasezh=(Unreleased) |no_ratings= |niwa= |colorscheme=Sutte Hakkun |ownershiprights=© Nintendo }} | ||
− | '''Sutte Hakkun''' is a game for the [[Super Nintendo Entertainment System|Super Famicom]]. It was released only in Japan. | + | '''Sutte Hakkun''' is a game for the [[Super Nintendo Entertainment System|Super Famicom]]. It was released only in Japan. |
+ | ==Development== | ||
+ | The Satellaview release was the first game of [[indieszero]]; a company formed from a graduate of the 1990-1992 [[Nintendo & Dentsu Game Seminar]] events. Also as revealed during data leaks, there may have been a Famicom prototype known as '''Action Puzzle: Sutte Hakkun''' (Japanese: アクションパズル すってはっくん) and the Famicom prototype '''Glass Bird Puzzle''' (Japanese: グラスバードパズル) may also refer to the Sutte Hakkun concept.<ref>[https://docs.google.com/spreadsheets/d/1FjpLkq4YGoae-5fK5wXTTpMEcM7Ke4jTCnRz1v5SFwo/edit#gid=1346454231 Unlisted Archive Stuff - Google Sheets (documentation by LuigiBlood)]</ref> | ||
==Summary== | ==Summary== | ||
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*[[wp:Sutte Hakkun|Wikipedia article]] | *[[wp:Sutte Hakkun|Wikipedia article]] | ||
+ | ==References== | ||
+ | {{ref}} | ||
{{Sutte Hakkun series}} | {{Sutte Hakkun series}} |
Revision as of 11:41, 25 October 2023
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Sutte Hakkun is a game for the Super Famicom. It was released only in Japan.
Development
The Satellaview release was the first game of indieszero; a company formed from a graduate of the 1990-1992 Nintendo & Dentsu Game Seminar events. Also as revealed during data leaks, there may have been a Famicom prototype known as Action Puzzle: Sutte Hakkun (Japanese: アクションパズル すってはっくん) and the Famicom prototype Glass Bird Puzzle (Japanese: グラスバードパズル) may also refer to the Sutte Hakkun concept.[1]
Summary
Players control a colorless blob with a needle nose known as Hakkun. The aim of each level is to reach all of that level's rainbow shards, clearing the level. Hakkun can absorb the colors of various blocks and enemies, and re-apply them to make them move or behave in specific ways. Using this mechanic, the player can manipulate the objects so that Hakkun can reach the shard.
This version, the Nintendo Power/standard cartridge version, was released on August 1, 1998 (Nintendo Power) and June 25, 1999 (standard cartridge). It is based on earlier Satellaview broadcasts of the game which had different levels (see also: Sutte Hakkun series).
The standard cartridge version additionally came with a manual that the Nintendo Power release did not have.
Re-releases
In Japan only, this version was re-released in a digital format on March 2, 2010 (Wii Shop Channel Virtual Console) and February 4, 2015 (Wii U Nintendo eShop Virtual Console).