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Sutte Hakkun

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Sutte Hakkun
すってはっくん
Sutte Hakkun box art.png
Developer(s): Nintendo, indieszero
Publisher(s): Nintendo
Platform: Super Famicom
Category: Puzzle
Players: 1
Predecessor: Sutte Hakkun '98 Winter Event Version
Successor: (None)
Release dates
N. America: (Unreleased)
Japan: August 1, 1998 (via Nintendo Power (cartridge service))
June 25, 1999 (standard cartridge)
Europe: (Unreleased)
Australia: (Unreleased)
S. Korea: (Unreleased)
China: (Unreleased)
© Nintendo

Sutte Hakkun is a game for the Super Famicom. It was released only in Japan.

Development

The Satellaview release was the first game of indieszero; a company formed from a graduate of the 1990-1992 Nintendo & Dentsu Game Seminar events. Also as revealed during data leaks, there may have been a Famicom prototype known as Action Puzzle: Sutte Hakkun (Japanese: アクションパズル すってはっくん) and the Famicom prototype Glass Bird Puzzle (Japanese: グラスバードパズル) may also refer to the Sutte Hakkun concept.[1]

Summary

Players control a colorless blob with a needle nose known as Hakkun. The aim of each level is to reach all of that level's rainbow shards, clearing the level. Hakkun can absorb the colors of various blocks and enemies, and re-apply them to make them move or behave in specific ways. Using this mechanic, the player can manipulate the objects so that Hakkun can reach the shard.

This version, the Nintendo Power/standard cartridge version, was released on August 1, 1998 (Nintendo Power) and June 25, 1999 (standard cartridge). It is based on earlier Satellaview broadcasts of the game which had different levels (see also: Sutte Hakkun series).

The standard cartridge version additionally came with a manual that the Nintendo Power release did not have.

Re-releases

In Japan only, this version was re-released in a digital format on March 2, 2010 (Wii Shop Channel Virtual Console) and February 4, 2015 (Wii U Nintendo eShop Virtual Console).

External links

References

Sutte Hakkun series logo