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Creatures, Inc.

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Creatures, Inc.
Creatures logo.png
Founded: 1989 (as Ape, Inc.)
1995 (as Creatures with Satoru Iwata's assistance)[1]
Founder: N/A
President: N/A
Parent / owner: N/A
Divisions / subsidiaries: N/A
Website:
[1]


Creatures, Inc. is a Nintendo/The Pokémon Company affiliate. It was originally founded as Ape Inc. on March 1989, before changing its name to Creatures, Inc. in 1995.

It is responsible for various Pokémon merchandise, and as Ape, Inc. was also responsible for the conception of the EarthBound series.

Works

This section is courtesy the Wikipedia history, reworded, of which sources are contained.

Under Ape Inc.

Year Game Platform Developer Publisher Notes
1989 Mother NES Ape Nintendo First instalment of the EarthBound series of role-playing games (known in Japan as the Mother series)
1993 Monopoly SNES CreamSoft, Ape (co-developer), Sculptured Software ? Based on the popular board game Monopoly
1994 EarthBound SNES Ape, HAL (co-developer) Nintendo Second instalment of the EarthBound series
1995 Mario's Picross Game Boy Ape, Jupiter (co-developer) Nintendo Picross game featuring Nintendo mascot Mario (logic puzzle game similar to both a crossword in which the player must form a picture; conceived by Jupiter)
1995 Tamori's Picross SNES Ape, Jupiter (co-developer) St. GIGA, Nintendo Picross games based on Japanese celebrity Tamori. Satellaview broadcast. No longer distributed.
1995 The Monopoly Game 2 SNES Ape Tomcat System Based on the popular board game Monopoly
1995 Mario's Super Picross SNES Ape, Jupiter (co-developer) Nintendo Picross game featuring Nintendo mascot Mario
2003 Mother 1+2 Game Boy Advance Ape, HAL (port) Nintendo Compilation ports of the previously released Japanese versions of Mother and EarthBound
Cancelled Toto[2][3] Game Boy Ape ??? Described as similar to the later Pokémon, and would involve using the Game Boy like an insect cage to be filled with creatures the player owns (a similar feature to store Chaliens is in Creatures' later released game Chee-Chai Alien). May also be related to the cancelled 64DD game Cabbage, with the Game Boy "insect cage" keeping animals from Cabbage inside.[4]

Under Creatures, Inc.

Year Game Platform Developer Publisher Notes
1997 Mini Yonku GB: Let's & Go!! Game Boy Creatures, Jupiter ASCII Entertainment
1998 Game Boy Camera (The Legend of Zelda: Ocarina of Time Game Boy Camera, CoroCoro Comic Pocket Camera) Game Boy Nintendo R&D1, Creatures, Game Freak, Jupiter (software co-development) Nintendo Game Boy camera software with minigames.
1998 Pocket Monsters Stadium Nintendo 64 Nintendo EAD Nintendo 3D Pokémon battling game (but with many Pokémon not available in battles), Creatures' work was on modelling the Pokémon.
1998 Hey You, Pikachu! Nintendo 64 Ambrella Nintendo A game in which players can interact with a Pikachu through their voice. Creatures' work was on modelling.
1998 Pokémon Trading Card Game Game Boy Color Hudson, Creatures Nintendo Trading card Pokémon game. Creatures' work was on designing the game, cards and planning.
1999 Super Smash Bros. Nintendo 64 HAL Nintendo Fighting game featuring Nintendo characters, of which formed the Super Smash Bros. series. Creatures' work was on designing the opening and modeling.
1999 Pokémon Snap Nintendo 64 HAL Nintendo Creatures worked on modeling as well as some illustrations.
1999 Pokémon Stadium Nintendo 64 Nintendo EAD Nintendo Enhanced version of Pocket Monsters Stadium featuring all Generation I Pokémon (151). Creatures worked on modeling as well as some illustrations.
2000 Pokémon Stadium 2 Nintendo 64 Nintendo EAD Nintendo Another entry in the Pokémon Stadium series, featuring the Pokémon from Generation II in addition to the older ones. Creatures' work was on modelling the Pokémon.
2001 Chee-Chai Alien Game Boy Color Creatures Creatures A game in which the player uses the Game Boy Color's infrared port to collect and play with tiny creatures known as Chaliens.
2001 Pokémon Card GB2: GR-dan Sanjo! Game Boy Color Hudson, Creatures Nintendo The Japan-only sequel to Pokémon Trading Card Game. Creatures helped with designing the cards, game and planning.
2001 Super Smash Bros. Melee GameCube HAL Nintendo The successor to Super Smash Bros. Creatures helped with trophy modeling, stage and character design with opening sequence work.
2003 Pokémon Colosseum GameCube Genius Sonority Nintendo A game similar to Pokémon Stadium with added story mode. Features all Pokémon from Generation I up to Generation III. Creatures helped with Pokémon modeling.
2005 Nonono Puzzle Chalien Game Boy Advance Creatures, Nintendo Nintendo A puzzle entry in the Chalien series, featuring some of the Chaliens from Chee-Chai Alien
2005 Pokémon XD: Gale of Darkness GameCube Genius Sonority Nintendo A successor Stadium-like game with story mode, similar to Pokémon Colosseum. Creatures helped with Pokémon modeling.
2006 Pokémon Ranger Nintendo DS HAL Nintendo A non-core Pokémon game in which the player assumes the role of a Pokémon Ranger, whose role is to protect Pokémon and deliver them from crime. Creatures played some role in development.
2006 Project Hacker: Kakusei Nintendo DS Red Entertainment Nintendo As a computer hacker, the player must solve a number of puzzles. Creatures played some role in development.
2006 Pokémon Battle Revolution Wii Genius Sonority Nintendo A 3D Pokémon battle game closer to Stadium (with no story mode). It features Pokémon from Generations I-IV. Creatures helped with Pokémon modeling.
2007 Pokémon Battrio Arcade Tomy, AQ Interactive Takara Tomy Arts Creatures helped with both designing the arcade cabinet and the Pokémon models
2008 Pokémon Ranger: Shadows of Almia Nintendo DS Creatures Nintendo Another entry in the Pokémon Ranger series.
2008 Personal Trainer: Walking Nintendo DS Nintendo NSD, Creatures, Engines Nintendo Fitness game with pedometer.
2009 Spin Six Nintendo DSiWare Creatures, Zener Works Nintendo Remake of the Spin Six mode of Nonono Puzzle Chalien
2009 PokéPark Wii: Pikachu's Adventure Wii Creatures Nintendo Non-core Pokémon game about a Pokémon amusement park featuring a selection of the species
2010 Pokémon Ranger: Guardian Signs Nintendo DS Creatures Nintendo Another entry in the Pokémon Ranger series.
2011 Pokémon Card Game: Asobikata DS Nintendo 3DS Creatures, Zener Works The Pokémon Company Japan-only title teaching players how to play the Pokémon Trading Card Game.
2011 Pokédex 3D Nintendo 3DS Creatures Nintendo Digital Pokédex (Pokémon species encyclopedia)
2011 PokéPark 2: Wonders Beyond Wii Creatures Nintendo Successor to the original PokéPark game.
2012 Pokémon Dream Radar Nintendo 3DS Creatures, Game Freak Nintendo Game in which the player can find Pokémon in a type of augmented reality. Pokémon and items may be transferred to Pokémon Black 2 and White 2.
2012 Pokédex 3D Pro Nintendo 3DS Creatures Nintendo Improved version of the original Pokédex 3D
2012 Pokédex for iOS iOS Creatures Nintendo Pokédex software for mobile devices
2013 Pokémon X and Y Nintendo 3DS Game Freak Nintendo Core Generation VI Pokémon games. Creatures worked on modeling for the Pokémon.
2016 Pokémon GO iOS, Android Niantic Niantic, The Pokémon Company Augmented reality satellite navigation based game in which the player catches Pokémon from the real world and can interact with them/battle with other Trainers. Creatures worked on modeling for the Pokémon.
2016 Pokkén Tournament Wii U Bandai Namco Studios Nintendo Pokémon fighting game similar to Tekken. Creatures worked on modeling for the Pokémon.
2016 Detective Pikachu Nintendo 3DS Creatures Nintendo Pokémon mystery game featuring a talking Pikachu detective.
Cancelled Hello Kitty Pocket Camera Game Boy Creatures Unreleased Significantly different Hello Kitty/Sanrio-themed Game Boy Camera

References

  1. Iwata Asks: Pokémon HeartGold/SoulSilver
  2. Game Freak Asobi no Sekai Hyoujun o Nurikaeru Creative Shuudan - "To tell you the truth, [Creatures] already had its own idea for a game like Pokémon, something incredibly similar. The game was called Toto, and it used the Game Boy like an insect cage to be filled with creatures you owned. At the same time we were talking about it, Tajiri brought us his idea for Pokémon where youths catch monsters and trade them with a Link Cable. It wasn't a question of which idea came first, but we did think Tajiri would wonder, 'How could they do this to me when it was MY idea??"
  3. YouTube video by DidYouKnowGaming?/Dr. Lava's Cut Content translation
  4. 64 Dream March 1998, via Mother Forever