Site Notice |
---|
We have a limited coverage policy. Please check our coverage page to see which articles are allowed. |
Wii Zapper
Wii Zapper | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
|
The Wii Zapper is a gun-shaped shell accessory for the Wii Remote and Nunchuk, released in 2007 and named after the NES Zapper light gun. Originally unveiled at E3 2006 with a design much more closely resembling the NES Zapper, the accessory was released the following year. The concept of the Zapper existed when the Wii Remote was created, and development began after a member of the development team for The Legend of Zelda: Twilight Princess created a makeshift shell accessory out of wires and rubber bands[1].
In Japan, the Wii Zapper at release was packaged with the game Ghost Squad. For the international releases, it was packaged with Link's Crossbow Training.
Contents
Features and functionality
The Zapper has two configurations for play: one with both the Wii Remote and Nunchuk attached, and one with the Wii Remote attached, while the Nunchuk is held in the other hand.[2] When both are attached, the Wii Remote sits in the gun barrel, while the Nunchuck sits on the back, where the control stick and Z and C buttons can be used. Underneath the Wii Remote on the back is a tab that moves the grips, allowing it to be removed. On the front of the gun is the grip and the trigger, which allows the B button on the Wii Remote to be used. Finally, on the bottom is a removable cover which stores the cord connecting the Nunchuk to the Wii Remote.
Compatible games published by Nintendo
Game | Developer | Year |
---|---|---|
Resident Evil: The Umbrella Chronicles | Capcom Cavia |
2007 |
Link's Crossbow Training | Nintendo EAD | 2007 |
Eco Shooter: Plant 530 | Intelligent Systems | 2009 |
Sin & Punishment: Star Successor | Treasure | 2009 |
Go Vacation | Namco Bandai Games | 2011 |
Trivia
- One early iteration of the Zapper had battery-powered force feedback, which would activate if the player hit a target. The feature was scrapped so that consumers would not need to buy batteries.[1]
- The concept for the Wii U GamePad originated in part from a prototype controller which featured a screen display on a Wii Zapper.[3]
- In addition to this, Nintendo's E3 2011 introduction video for the Wii U showed a gun peripheral based on the Wii Zapper, though adapted to be its own controller rather than a shell and with a built-in stand for the Wii U GamePad[4]. Though two versions of this accessory were patented (one similar to the one in the video and one being a smaller version)[5], neither of these were ever released.
External links
References
- ↑ 1.0 1.1 Iwata Asks : Link's Crossbow Training : Wire and rubber bands as inspiration. Nintendo. Retrieved July 17, 2016.
- ↑ Wii Zapper Operations Manual. Nintendo. Retrieved July 17, 2016.
- ↑ Iwata Asks : Nintendo Land : Development Started at the Same Time with Wii U. Nintendo. Retrieved July 17, 2016
- ↑ Nintendo Wii U Trailer (E3 2011). YouTube (IGN, June 7, 2011). Retrieved July 17, 2016.
- ↑ Wii U Zapper | Wii U. Wii U Daily. Retrieved July 17, 2016.
|
|