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Difference between revisions of "Tokyo Mirage Sessions ♯FE"
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==Gameplay== | ==Gameplay== | ||
− | Overworld gameplay mostly lends itself to the ''Megami Tensi'' series. On the overworld, characters are able to move freely, and can access shops and interact with non-playable characters, or access their texts. Enemies are encountered on the overworld. The turn-based battle system draws mechanics from both franchises, using ''Fire Emblem'''s weapon triangle for melee attacks and the elemental properties of magic attacks from ''Megami Tensei''. During battles, the characters can merge with "Mirages", based on various characters from the ''Fire Emblem'' franchise. Characters also have certain skills, some of which can trigger "Session Attacks" in which | + | Overworld gameplay mostly lends itself to the ''Megami Tensi'' series. On the overworld, characters are able to move freely, and can access shops and interact with non-playable characters, or access their texts. Enemies are encountered on the overworld. The turn-based battle system draws mechanics from both franchises, using ''Fire Emblem'''s weapon triangle for melee attacks and the elemental properties of magic attacks from ''Megami Tensei''. During battles, the characters can merge with "Mirages", based on various characters from the ''Fire Emblem'' franchise. Characters also have certain skills, some of which can trigger "Session Attacks" in which every party member attacks together. |
==Technical details== | ==Technical details== |
Revision as of 19:02, 11 March 2016
This article is a short summary of Tokyo Mirage Sessions ♯FE. Fire Emblem Wiki features a more in-depth article. |
Tokyo Mirage Sessions ♯FE | ||||||||||||||
幻影異聞録シャープエフイー Gen'ei Ibunroku Shāpu Efuī | ||||||||||||||
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Tokyo Mirage Sessions ♯FE (previous known under the working titles Shin Megami Tensei X Fire Emblem and Genei Ibun Roku ♯FE), is a title that crosses elements from ATLUS's Megami Tensei franchise and Intelligent System's Fire Emblem series, developed by ATLUS and produced by Nintendo. The game was released for the Wii U in December 2015 in Japan, and will be released in 2016 worldwide. Originally drafted as a crossover between Pokémon and Fire Emblem, it was later redrafted to be a collaborative title with ATLUS.
Pre-ordering a copy of the game in Japan allowed players to receive a set of exclusive costumes, based on other ATLUS titles. In addition to this, a "Fortissimo Edition" was released which features, a soundtrack CD, art book, additional costumes, and a flyer for free tickets to a premium themed concert in May 2016. The Fortissimo Edition was also released as part of a hardware bundle which also includes character lyric cards, sticker sheets, and download cards for three additional quests.[2]
Contents
Blurb
E3 2015 website
A tale of youth and heroes guided by destiny
Set in modern Tokyo, young people come together to weave an epic tale alongside heroes from an alternate world. This brand new RPG, developed by ATLUS, is infused with elements of the popular Fire Emblem series. In the struggle between the worlds of glamour and darkness, these young heroes rise to face the challenge. Features:
- Collaboration that blends the Shin Megami Tensei series with Fire Emblem characters.
- "Mirages"—beings of immeasurable power hailing from another dimension—have begun invading our world. Some are evil, but others are drawn to humans with tremendous creative potential and have shared their powers to guard humanity.
- Main characters fight as Mirage Masters and, at the same time, have big dreams to become great entertainers. They polish their singing and acting skills in the entertainment business in their daily life, and work as artists.
- Young heroes must confront not only the invading Mirages but also the world of entertainment as they fight their way to stardom.
Story
In modern-day Tokyo, Mirages from the Idolosphere invade the city to harvest an energy known as Performa from humans. However, a group of young humans are able to befriend friendly Mirages, who become known as the Mirage Masters. This group has been hired by Fortuna Entertainment, an organization meant to prevent invasions from the Idolosphere that fronts as a talent agency.
Gameplay
Overworld gameplay mostly lends itself to the Megami Tensi series. On the overworld, characters are able to move freely, and can access shops and interact with non-playable characters, or access their texts. Enemies are encountered on the overworld. The turn-based battle system draws mechanics from both franchises, using Fire Emblem's weapon triangle for melee attacks and the elemental properties of magic attacks from Megami Tensei. During battles, the characters can merge with "Mirages", based on various characters from the Fire Emblem franchise. Characters also have certain skills, some of which can trigger "Session Attacks" in which every party member attacks together.
Technical details
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Downloadable content
Tokyo Mirage Sessions ♯FE has been confirmed to be receiving two types of downloadable content:
- Additional character costumes
- Additional quests
External links
References
- ↑ Search results on Nintendo's Japanese website. Retrieved October 20, 2015.
- ↑ Genei Ibun Roku #FE Japanese Release Date And Bundles Revealed. Nintendo Life (September 11, 2015). Retrieved January 3, 2016.
- ↑ 3.0 3.1 Genei Ibun Roku #FE: digital pre-order in Japan, filesize, details, DLC quests, screenshots. Perfectly Nintendo (December 9, 2015). Retrieved January 3, 2016.
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