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Difference between revisions of "Zelda HD Experience"
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− | + | '''''Zelda HD Experience''''' is a cinematic technical demo of a possible {{ser|The Legend of Zelda}} game for the [[Wii U]], shown off at {{wp|Electronic Entertainment Expo 2011|E3 2011}} and based on a graphical upscaling of {{zel|Twilight Princess}}. According to the developers, the demo was primarily created to showcase the Wii U's graphical capabilities and a potential control scheme. | |
After the demo was shown off, the team experimented by applying the same upscaling to the graphics of {{zel|The Wind Waker}}, leading to the decision to create a full high-definition remaster of the game, {{zel|The Wind Waker HD}}. | After the demo was shown off, the team experimented by applying the same upscaling to the graphics of {{zel|The Wind Waker}}, leading to the decision to create a full high-definition remaster of the game, {{zel|The Wind Waker HD}}. |
Revision as of 19:15, 22 June 2016
This article is a short summary of Zelda HD Experience. Zelda Wiki features a more in-depth article. |
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Zelda HD Experience is a cinematic technical demo of a possible The Legend of Zelda game for the Wii U, shown off at E3 2011 and based on a graphical upscaling of The Legend of Zelda: Twilight Princess. According to the developers, the demo was primarily created to showcase the Wii U's graphical capabilities and a potential control scheme.
After the demo was shown off, the team experimented by applying the same upscaling to the graphics of The Legend of Zelda: The Wind Waker, leading to the decision to create a full high-definition remaster of the game, The Legend of Zelda: The Wind Waker HD.
Gameplay
The demo is mostly a video of Link confronting a giant spider monster inside of a temple chamber. The Wii U GamePad displays the HUD and a map of the area, and by tapping an icon on the GamePad the player can swap between the default setting or showing the game on the GamePad screen and the HUD on the television screen. By tapping another icon, the player can adjust the lighting between daytime and nighttime. Finally, the left control stick can be used to adjust the camera, while the third icon can be used to change the camera angle.
Technical details
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