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This article is about the unreleased Fire Emblem game in development for the Wii. For information about the Fire Emblem game released for the Wii, see Fire Emblem: Radiant Dawn.
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Fire Emblem Wii
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Developer(s):
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Intelligent Systems
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Publisher(s):
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N/A
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Platform:
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Wii
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Category:
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Real-time strategy
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Players:
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1
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Predecessor:
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N/A
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Successor:
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N/A
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"Fire Emblem Wii" (referred to in an interview simply as the "Illusive Wii Title") refers to an unreleased experimental title in the Fire Emblem series. The project entered into development after the completion of Fire Emblem: Radiant Dawn but before Fire Emblem: Shadow Dragon.
Gameplay
Players would traverse a world based on southern European architecture.[1] The game was a real-time strategy game with gameplay described as being similar to the Pikmin series, in which players control a large number of characters simultaneously.[2][3] In the "field" gameplay, players would be able to traverse the world and interact with other characters, while walking into enemies on the overworld would engage a battle sequence.[1]
Development
After the disappointing sales of Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, the developers began experimenting with different styles of gameplay so that the franchise might appeal to a broader audience. However, development on this project ended due to a lack of direction and focus.[2] Toru Narihiro would state that, "it was not really a game intended for release, and more of a wayward experiment where the staff themselves were not exactly sure what they were doing."[2]
Technical details
References