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Difference between revisions of "Xenoblade Chronicles series"
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==History== | ==History== | ||
− | The series originally began with ''{{wp|Xenogears}}'', which began development as a rejected premise for [[wikipedia:Final Fantasy VII|Final Fantasy VII]]''. The game was originally planned to be the first in a six part series, but was ultimately never developed past the first game due to the developers leaving [[Square Enix]], who held legal rights to the game. | + | The series originally began with ''{{wp|Xenogears}}'', which began development as a rejected premise for ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]''. The game was originally planned to be the first in a six part series, but was ultimately never developed past the first game due to the developers leaving [[Square Enix]], who held legal rights to the game. |
The team then formed Monolith Soft and, under [[Bandai Namco Entertainment|Namco]], developed the ''{{wp|Xenosaga}}'' series. ''Xenosaga'' was also planned to have six games, but was cut down to three due to the first game underperforming. The first two ''Xenosaga'' games would later be remade for the [[Nintendo DS]]. | The team then formed Monolith Soft and, under [[Bandai Namco Entertainment|Namco]], developed the ''{{wp|Xenosaga}}'' series. ''Xenosaga'' was also planned to have six games, but was cut down to three due to the first game underperforming. The first two ''Xenosaga'' games would later be remade for the [[Nintendo DS]]. |
Revision as of 20:13, 5 May 2016
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Xeno is a franchise of role-playing games created by Tetsyua Takahashi and developed by Monolith Soft. The series spans across three separate series: Xenogears, Xenosaga, and Xenoblade (also referred to as Xenoblade Chronicles). While most of the games are unconnected in storyline, they share many common themes and elements to link them as a franchise. According to Takahashi, the "Xeno" prefix is used as a means of identifying his games and as a means of referencing Monolith Soft's previous works.
History
The series originally began with Xenogears, which began development as a rejected premise for Final Fantasy VII. The game was originally planned to be the first in a six part series, but was ultimately never developed past the first game due to the developers leaving Square Enix, who held legal rights to the game.
The team then formed Monolith Soft and, under Namco, developed the Xenosaga series. Xenosaga was also planned to have six games, but was cut down to three due to the first game underperforming. The first two Xenosaga games would later be remade for the Nintendo DS.
Monolith Soft was later bought by Nintendo and made a first-party developer. During development of Disaster: Day of Crisis, Tetsuya Takahashi had the idea to develop a new game set on the backs of two gods, and while originally intended to be released as an original game Satoru Iwata suggested it be changed to Xenoblade to reflect the past games and Takahashi's hard work. The Xenoblade series currently spans two games, the first of which also receiving a handheld remake.
Games published by Nintendo
Game | JP release | NA release | EU release | AUS release | KOR release | Platform | |||
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Main games
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Xenoblade Chronicles | 2010 | 2012 | 2011 | 2011 | N/A | Wii | |||
Xenoblade Chronicles X | 2015 | 2015 | 2015 | 2015 | N/A | Wii U | |||
Ports and remakes
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Xenoblade Chronicles 3D | 2015 | 2015 | 2015 | 2015 | N/A | New Nintendo 3DS |
External links
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Related NIWA Wiki: English • Italian |