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Difference between revisions of "Masahiro Sakurai"

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After his departure, Sakurai worked with {{wp|Tetsuya Mizuguchi}} and {{wp|Q Entertainment}} to develop ''[[Meteos]]'', a [[Nintendo DS]] puzzle game released in 2005. Later, on September 30, 2005, he announced the formation of his own company, [[Sora Ltd.]]; rather than develop its own games, Sora was founded as a way of contracting Sakurai for work on other companies' games. Around the same time, Sakurai also became a writer for ''Famitsu Weekly'', writing his own weekly column mostly about his experiences both playing and developing games.
 
After his departure, Sakurai worked with {{wp|Tetsuya Mizuguchi}} and {{wp|Q Entertainment}} to develop ''[[Meteos]]'', a [[Nintendo DS]] puzzle game released in 2005. Later, on September 30, 2005, he announced the formation of his own company, [[Sora Ltd.]]; rather than develop its own games, Sora was founded as a way of contracting Sakurai for work on other companies' games. Around the same time, Sakurai also became a writer for ''Famitsu Weekly'', writing his own weekly column mostly about his experiences both playing and developing games.
  
In 2009, Sakurai and [[Satoru Iwata]] founded a new Nintendo subsidiary, [[Project Sora]], with the sole purpose of developing ''[[Kid Icarus: Uprising]]''. The studio was closed in June 2012, after the game's release.
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In 2009, Sakurai and [[Satoru Iwata]] founded a new Nintendo subsidiary, [[Project Sora]], for the purpose of developing ''[[Kid Icarus: Uprising]]''. The studio was closed in June 2012, after the game's release.
  
 
In February 2013, during development of his next titles, ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', Sakurai developed {{wp|calcific tendinitis}} in his right shoulder.
 
In February 2013, during development of his next titles, ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', Sakurai developed {{wp|calcific tendinitis}} in his right shoulder.
  
 
==Works published by Nintendo==
 
==Works published by Nintendo==
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!Game
 
!Game
 
!Year
 
!Year
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|Director
 
|Director
 
|-
 
|-
|''[[Super Smash Bros.]]''
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|{{ga|Super Smash Bros.}}
 
|1999
 
|1999
 
|[[Nintendo 64]]
 
|[[Nintendo 64]]
|Director
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|Director (Game Design, Planning, Direction, Motion Coaching, Kirby Original Design)
 
|-
 
|-
 
|''[[Kirby 64: The Crystal Shards]]''
 
|''[[Kirby 64: The Crystal Shards]]''
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|2001
 
|2001
 
|[[Nintendo GameCube]]
 
|[[Nintendo GameCube]]
|Director
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|Chief Director (Planning / Game Design, Motion, Movie & Game Direction, Data Design / Figure Explanations, Character Design for Kirby)
 
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|''[[Kirby: Nightmare in Dream Land]]''
 
|''[[Kirby: Nightmare in Dream Land]]''
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|''[[Super Smash Bros. Brawl]]''
 
|''[[Super Smash Bros. Brawl]]''
 
|2008
 
|2008
|[[Game Boy]]
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|[[Wii]]
|Director, Music Arrangement, Character Voice{{tt|*|Uncredited}}
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|Director, Character Voice{{tt|*|Uncredited}}
 
|-
 
|-
 
|''[[Kid Icarus: Uprising]]''
 
|''[[Kid Icarus: Uprising]]''
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|[[Wii U]]
 
|[[Wii U]]
 
|Director, Character Voice{{tt|*|Uncredited}}
 
|Director, Character Voice{{tt|*|Uncredited}}
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|-
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|''[[Super Smash Bros. Ultimate]]''
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|2018
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|[[Nintendo Switch]]
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*{{ssb|Masahiro Sakurai|Masahiro Sakurai on SmashWiki}}
 
*{{ssb|Masahiro Sakurai|Masahiro Sakurai on SmashWiki}}
 
*{{smw|Masahiro Sakurai|Masahiro Sakurai on Super Mario Wiki}}
 
*{{smw|Masahiro Sakurai|Masahiro Sakurai on Super Mario Wiki}}
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[[Category:People]]

Latest revision as of 01:14, 12 December 2018

Masahiro Sakurai.

Masahiro Sakurai (桜井 政博 Sakurai Masahiro) is a Japanese video game developer, directer, and writer. The owner of Sora Ltd. and former HAL Laboratory employee, he is best known as the creator of the Kirby series, and creator and current director of the Super Smash Bros. series.

Biography

Sakurai began his video game career as an employee of HAL Laboratory. At the age of 19, he created and directed his first title, Kirby's Dream Land.

Sakurai continued to work at HAL and direct titles until August 2003, when he announced his resignation from the company, becoming a freelance developer. He cited the circumstances surrounding development of his most recent title, Kirby Air Ride, as the reason for his departure, criticizing both Nintendo and the industry as a whole for the increased focus on game sequels (later coining the term "sequelization").

After his departure, Sakurai worked with Tetsuya Mizuguchi and Q Entertainment to develop Meteos, a Nintendo DS puzzle game released in 2005. Later, on September 30, 2005, he announced the formation of his own company, Sora Ltd.; rather than develop its own games, Sora was founded as a way of contracting Sakurai for work on other companies' games. Around the same time, Sakurai also became a writer for Famitsu Weekly, writing his own weekly column mostly about his experiences both playing and developing games.

In 2009, Sakurai and Satoru Iwata founded a new Nintendo subsidiary, Project Sora, for the purpose of developing Kid Icarus: Uprising. The studio was closed in June 2012, after the game's release.

In February 2013, during development of his next titles, Super Smash Bros. for Nintendo 3DS and Wii U, Sakurai developed calcific tendinitis in his right shoulder.

Works published by Nintendo

Game Year Console Role / credit
Kirby's Dream Land 1992 Game Boy Director / Chief Designer
Kirby's Adventure 1993 NES Director, Designer
Kirby Super Star 1996 SNES Director
Super Smash Bros. 1999 Nintendo 64 Director (Game Design, Planning, Direction, Motion Coaching, Kirby Original Design)
Kirby 64: The Crystal Shards 2000 Nintendo 64 Voice actor
Super Smash Bros. Melee 2001 Nintendo GameCube Chief Director (Planning / Game Design, Motion, Movie & Game Direction, Data Design / Figure Explanations, Character Design for Kirby)
Kirby: Nightmare in Dream Land 2002 Game Boy Advance Director
Fire Emblem: The Binding Blade 2002 Game Boy Advance Special Thanks
Kirby Air Ride 2003 Nintendo GameCube Director
Kirby & the Amazing Mirror 2004 Game Boy Advance Special Advisor
Meteos 2005 Nintendo DS Designer
Super Smash Bros. Brawl 2008 Wii Director, Character Voice*
Kid Icarus: Uprising 2012 Nintendo 3DS Director & Scenario
Super Smash Bros. for Nintendo 3DS 2014 Nintendo 3DS Director, Character Voice*
Super Smash Bros. for Wii U 2014 Wii U Director, Character Voice*
Super Smash Bros. Ultimate 2018 Nintendo Switch

External links