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The Legend of Zelda: A Link Between Worlds
This article is a short summary of The Legend of Zelda: A Link Between Worlds. Zelda Wiki features a more in-depth article. |
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ゼルダの伝説 神々のトライフォース 2 | ||||||||||||||
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The Legend of Zelda: A Link Between Worlds is a game in The Legend of Zelda, and the first original game in the series to be developed for Nintendo 3DS. Advertised as the successor to The Legend of Zelda: A Link to the Past, the game takes place in the same game world and features a lot of the same elements while also reinventing the conventions of the Zelda games.
Blurb
Box
A new adventure in the beloved world of Hyrule!
Brave all-new dungeons. Face a fresh threat from a shadowy world. And travel both worlds using an incredible new power.
Merge into and out of walls–beat dungeons like never before!
If chasms stand in your way... ...merge into a wall... ...then pop back out once you've crossed!
Explore the Hyrule made famous in The Legend of Zelda: A Link to the Past, then travel to a new world that's on the brink of disaster!
Nintendo eShop
Two worlds collide in an all-new adventure set in the world of the Super NES™ classic The Legend of Zelda™: A Link to the Past™. In this newly spun tale, Link™ transforms into a living painting to cross into a dark, parallel dimension mirroring Hyrule. Conquer the puzzles, traps, and hidden rooms of deadly dungeons to save both worlds from certain doom!
Brought to life in 3D, this beloved, top-down world is the perfect backdrop for a sweeping new tale. Dungeons sink deep below the screen as Link and his attacks pop out, highlighting the nonstop action. The pace is faster than ever, especially since you can swap items on the Nintendo 3DS touch screen. Shoot an arrow, toss a boomerang, bomb a wall, then merge into a painting to slide between the two worlds–all in a matter of seconds. With gameplay, visuals, and controls this smooth and consisten, no Zelda™ adventure has ever been so action-packed.
Story
A sorcerer named Yuga appears in Hyrule, turning people into paintings in order to meet his goal of reviving Ganon and obtaining the Triforce. Link must save them and defeat Yuga in order to save both Hyrule and another world, Lorule.
Gameplay
The gameplay of A Link Between Worlds returns to the style of the top-down The Legend of Zelda games. Rather than have Link collect items in the dungeons, Link instead is able to rent them from the character Ravio and later buy them, allowing him to access most of the dungeons in any order. In addition, rather than have separate ammunition counts for bombs and arrows, every item instead uses the same magic meter; Link cannot use any items if it is depleted.
Later in the game, Link gains the ability to turn into a painting and slide across walls at will. This ability also uses the magic meter. Link can also use this to travel through special cracks that lead from one world to the other.
Technical details
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External links
- The Legend of Zelda: A Link Between Worlds on Wikipedia.
- The Legend of Zelda: A Link Between Worlds game guide on StrategyWiki.