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Difference between revisions of "Eighting"
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{{Company infobox | {{Company infobox | ||
− | | | + | |name=Eighting |
− | | | + | |logo=[[File:Eighting logo.png|200px]] |
− | '''Eighting Co., Ltd.''' (stylized as 8ing) is a Japanese game developer. | + | |founded=March 15, 1993 |
+ | |president=Yasuhiko Sameshima | ||
+ | |parent=COLOPL, Inc. | ||
+ | |externallink=[https://www.8ing.co.jp/ 8ing.co.jp] | ||
+ | }} | ||
+ | '''Eighting Co., Ltd.''' (Japanese: 株式会社エイティング ''Eitingu Kabushiki-gaisha'', stylized as '''8ing''') is a Japanese game developer. Located in {{wp|Shinagawa}}, they are largely known as a developer of licensed fighting games, and have worked alongside developers and publishers such as [[Nintendo]], [[Capcom]], and [[Bandai Namco Entertainment|Bandai Namco]]. | ||
+ | |||
+ | According to the company, the name "Eighting" was derived from the Japanese proverb ''nanakorobi yaoki'', referring to persevering in spite of failure, while "-ing" was added to symbolize "our desire to keep pushing forward to reach a big goal without stopping."<ref>[https://www.8ing.co.jp/en/company/8ing/ What is 8ing? | Corporate profile | EIGHTING Co., Ltd.]. Eighting. Retrieved November 11, 2022.</ref> | ||
+ | |||
==History== | ==History== | ||
+ | Eighting was initially established in March of 1993 alongside partner company Raizing by former {{wp|Compile (company)|Compile}} staff to develop arcade titles; while Raizing developed the software, Eighting handled distribution and sales.<ref>[https://shmuplations.com/raizing/ Raizing STG – 2010 Developer Interview]. Shmuplations. Retrieved October 31, 2022.</ref> | ||
+ | |||
+ | In 2000, Raizing would be incorporated into Eighting. | ||
+ | |||
+ | In May of 2016, Eighting was acquired as a subsidiary by mobile and VR developer COLOPL.<ref>[https://ssl4.eir-parts.net/doc/3668/ir_material_for_fiscal_ym4/34039/00.pdf COLOPL ANNUAL REPORT 2016]. Colopl (March 15, 2017). Retrieved October 31, 2022.</ref> | ||
+ | |||
==Games published by Nintendo== | ==Games published by Nintendo== | ||
{| class="wikitable" width="35%" | {| class="wikitable" width="35%" | ||
!Game | !Game | ||
!Year | !Year | ||
− | ! | + | !Platform |
|- | |- | ||
− | |[[Kuru Kuru Kururin]] | + | |''[[Kuru Kuru Kururin]]'' |
|2001 | |2001 | ||
− | |Game Boy Advance | + | |[[Game Boy Advance]] |
|- | |- | ||
− | |[[Kururin Paradise]] | + | |''[[Kururin Paradise]]'' |
|2002 | |2002 | ||
− | |Game Boy Advance | + | |[[Game Boy Advance]] |
|- | |- | ||
− | |[[Kururin Squash!]] | + | |''[[Kururin Squash!]]'' |
|2004 | |2004 | ||
− | |Nintendo Gamecube | + | |[[Nintendo Gamecube]] |
|- | |- | ||
− | |[[Master of Illusion]] | + | |''[[Master of Illusion]]'' |
|2006 | |2006 | ||
− | |Nintendo DS | + | |[[Nintendo DS]] |
|- | |- | ||
− | |[[Animal Crossing: New Leaf|Animal Crossing: New Leaf Welcome | + | |''[[Animal Crossing: New Leaf|Animal Crossing: New Leaf - Welcome amiibo]]''<ref group="note">Development of {{np|Animal Crossing Puzzle League}}.</ref> |
|2016 | |2016 | ||
− | |Nintendo 3DS | + | |[[Nintendo 3DS]] |
|- | |- | ||
− | |[[Kirby Star Allies]]< | + | |''[[Kirby Star Allies]]''<ref group="note">Development of minigames.</ref> |
|2018 | |2018 | ||
− | |Nintendo Switch | + | |[[Nintendo Switch]] |
|- | |- | ||
− | |[[Pikmin 3 Deluxe]] | + | |''[[Pikmin 3 Deluxe]]'' |
|2020 | |2020 | ||
− | |Nintendo Switch | + | |[[Nintendo Switch]] |
+ | |- | ||
+ | |colspan=3| | ||
+ | <small>{{reflist|group=note}}</small> | ||
|} | |} | ||
+ | |||
+ | ==External links== | ||
+ | {{otherwikis|StrategyWiki=Category:Eighting}} | ||
+ | *{{wp|Eighting|Eighting on Wikipedia}} | ||
+ | {{clear|right}} | ||
+ | |||
+ | ==References== | ||
+ | {{ref}} | ||
+ | {{-}} | ||
{{Nintendo}} | {{Nintendo}} | ||
[[Category:Companies]] | [[Category:Companies]] |
Latest revision as of 17:56, 11 August 2023
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Eighting Co., Ltd. (Japanese: 株式会社エイティング Eitingu Kabushiki-gaisha, stylized as 8ing) is a Japanese game developer. Located in Shinagawa, they are largely known as a developer of licensed fighting games, and have worked alongside developers and publishers such as Nintendo, Capcom, and Bandai Namco.
According to the company, the name "Eighting" was derived from the Japanese proverb nanakorobi yaoki, referring to persevering in spite of failure, while "-ing" was added to symbolize "our desire to keep pushing forward to reach a big goal without stopping."[1]
History
Eighting was initially established in March of 1993 alongside partner company Raizing by former Compile staff to develop arcade titles; while Raizing developed the software, Eighting handled distribution and sales.[2]
In 2000, Raizing would be incorporated into Eighting.
In May of 2016, Eighting was acquired as a subsidiary by mobile and VR developer COLOPL.[3]
Games published by Nintendo
Game | Year | Platform |
---|---|---|
Kuru Kuru Kururin | 2001 | Game Boy Advance |
Kururin Paradise | 2002 | Game Boy Advance |
Kururin Squash! | 2004 | Nintendo Gamecube |
Master of Illusion | 2006 | Nintendo DS |
Animal Crossing: New Leaf - Welcome amiibo[note 1] | 2016 | Nintendo 3DS |
Kirby Star Allies[note 2] | 2018 | Nintendo Switch |
Pikmin 3 Deluxe | 2020 | Nintendo Switch |
|
External links
Eighting on other NIWA Wikis: | ||
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|
References
- ↑ What is 8ing? | Corporate profile | EIGHTING Co., Ltd.. Eighting. Retrieved November 11, 2022.
- ↑ Raizing STG – 2010 Developer Interview. Shmuplations. Retrieved October 31, 2022.
- ↑ COLOPL ANNUAL REPORT 2016. Colopl (March 15, 2017). Retrieved October 31, 2022.