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Super Game Boy
The Super Game Boy (Japanese: スーパーゲームボーイ) is a peripheral for the Super Nintendo Entertainment System. It is a cartridge that contains a slot for Game Boy games, allowing them to be played on a television via the SNES.
In addition to this, many Game Boy games have special built-in borders, usually with one special border (with exceptions such as Balloon Fight GB having two or more). On rarer occasions, the Super Game Boy offers enhancements for the game, such as audio improvements and a separate SNES version of the game (Game Boy version of Space Invaders).
The Super Game Boy does not work with Game Boy Color only (CGB code) cartridges.
It is succeeded by the Japan-only Super Game Boy 2.
Contents
List of Super Game Boy enhanced games
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Nintendo IP
- Pokémon Red and Blue
- Pokémon Yellow
- Pokémon Gold and Silver
- Pokémon Trading Card Game
- Trade & Battle: Card Hero
- Donkey Kong
- Donkey Kong Land
- Donkey Kong Land 2
- Donkey Kong Land 3
- Game Boy Camera
- Game Boy Gallery
- Game & Watch Gallery
- Game & Watch Gallery 2
- Game & Watch Gallery 3
- Kirby's Dream Land 2
- Kirby's Block Ball
- Kirby's Star Stacker
- The Legend of Zelda: Link's Awakening DX
- Balloon Fight GB
- Tetris 2
- Mario's Picross
- Picross 2
- Wario Blast: Featuring Bomberman!
- Wario Land II[1][2]
Notes: Pokémon Crystal is normally incompatible with the Super Game Boy, but Super Game Boy data from Pokémon Gold and Silver including the Pocket Monsters Gold Version border and palettes is leftover in the code.[3]
Third-party (but published or distributed by Nintendo)
- Arcade Classic No. 1: Asteroids & Missile Command
- Arcade Classic No. 2: Centipede & Millipede
- Arcade Classic No. 3: Galaga & Galaxian
- Arcade Classic No. 4: Defender & Joust
Cancelled
Internal
References
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