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Difference between revisions of "Fire Emblem: Thracia 776"
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|successor=''[[Fire Emblem: The Binding Blade]]'' | |successor=''[[Fire Emblem: The Binding Blade]]'' | ||
|no_pricing=true | |no_pricing=true | ||
− | |releasejp= | + | |releasejp=September 1, 1999 |
|cero=B | |cero=B | ||
|colorscheme=Fire Emblem | |colorscheme=Fire Emblem | ||
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==Gameplay== | ==Gameplay== | ||
The gameplay of ''Fire Emblem: Thracia 776'' is largely similar to that of the previous installment, ''Genealogy of the Holy War'', while featuring a larger number of smaller and more compact maps compared to it. However, ''Thracia 776'' introduces several new and exclusive mechanics to the series, as well as refining mechanics from the previous game. Among them is the addition of the "fatigue" stat, which increases as the unit performs actions during a stage, and if a unit's fatigue exceeds their HP then that unit will become tired and unable to be used for the next mission; this does not affect Leif, however. This game also introduces the constitution stat, which determines how much the unit's weapon weighs them down. ''Thracia 776'' also removes the resistance stat (A unit's magical defense in this game is determined by their magic stat), and the movement stat can increase with level-ups. The weapon rank system has also been altered, with a unit's weapon rank leveling up as they use a given weapon type rather than being predetermined based on the unit. | The gameplay of ''Fire Emblem: Thracia 776'' is largely similar to that of the previous installment, ''Genealogy of the Holy War'', while featuring a larger number of smaller and more compact maps compared to it. However, ''Thracia 776'' introduces several new and exclusive mechanics to the series, as well as refining mechanics from the previous game. Among them is the addition of the "fatigue" stat, which increases as the unit performs actions during a stage, and if a unit's fatigue exceeds their HP then that unit will become tired and unable to be used for the next mission; this does not affect Leif, however. This game also introduces the constitution stat, which determines how much the unit's weapon weighs them down. ''Thracia 776'' also removes the resistance stat (A unit's magical defense in this game is determined by their magic stat), and the movement stat can increase with level-ups. The weapon rank system has also been altered, with a unit's weapon rank leveling up as they use a given weapon type rather than being predetermined based on the unit. | ||
+ | |||
+ | ''Thracia 776'' is the first game in the series to feature sidequests, extra chapters that take place between the events of two chapters within the main storyline. These sidequests can be unlocked by fulfilling certain conditions within certain main story chapters. | ||
Another gameplay mechanic introduced in this game is the "fog of war"; during chapters with this effect, most of the map and all enemies are completely hidden by darkness, and are unable to be seen unless the player moves. Finally, this game introduces the "capture" and "rescue" mechanics. Rescue can be used with one unit to save a unit with a lower constitution though their own stats are lowered, while capture causes a unit to seize the enemy rather than kill them, take their weapons, and either let them go or keep holding onto them. | Another gameplay mechanic introduced in this game is the "fog of war"; during chapters with this effect, most of the map and all enemies are completely hidden by darkness, and are unable to be seen unless the player moves. Finally, this game introduces the "capture" and "rescue" mechanics. Rescue can be used with one unit to save a unit with a lower constitution though their own stats are lowered, while capture causes a unit to seize the enemy rather than kill them, take their weapons, and either let them go or keep holding onto them. | ||
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==Technical details== | ==Technical details== | ||
{{Game Technical Details | {{Game Technical Details | ||
− | |media=[[Nintendo Power (cartridge)|Nintendo Power]] download<br> | + | |media=[[Nintendo Power (cartridge)|Nintendo Power]] download<br>Super Famicom [[Game Pak]]<br>Digital download ([[Wii]], [[Wii U]], [[New Nintendo 3DS]]) |
|gamesize=Wii: <br>Wii U: <br>New Nintendo 3DS: | |gamesize=Wii: <br>Wii U: <br>New Nintendo 3DS: | ||
|save= | |save= | ||
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==Other releases== | ==Other releases== | ||
{{ReleaseList/header|colorscheme=Fire Emblem}} | {{ReleaseList/header|colorscheme=Fire Emblem}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Fire Emblem: Thracia 776'' | ||
+ | |[[File:FE Thracia 776 JP box.png|130px]] | ||
+ | |Super Famicom | ||
+ | |'''JP:''' January 21, 2000 | ||
+ | |A re-release of the game as a standard Super Famicom Game Pak.}} | ||
{{ReleaseList/cell | {{ReleaseList/cell | ||
|''Fire Emblem: Thracia 776'' | |''Fire Emblem: Thracia 776'' |
Revision as of 21:54, 9 March 2017
This article is a short summary of Fire Emblem: Thracia 776. Fire Emblem Wiki features a more in-depth article. |
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ファイアーエムブレム トラキア776 Faiā Emuburemu: Torakia Nana Nana Roku | ||||||||||||||
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Fire Emblem: Thracia 776 is the fifth main installment in the Fire Emblem series. Originally a side project during work on Fire Emblem: Genealogy of the Holy War, the game was originally released for the Super Famicom over the Nintendo Power service in September 1999, and was later released on a standard cartridge in early 2000. Thracia 776 was the final game worked on by series creator Shouzou Kaga before he left Intelligent Systems in August 1999, before the game's launch.
The original Nintendo Power release of the game was accompanied by the Thracia 776 Deluxe Pack, which included a cartridge with the game written on it, a cloth map of the Thracian Peninsula, a promotional VHS, and two pairs of pegasus and wyvern plushes.
Story
The story of this game is set during the second generation of Fire Emblem: Genealogy of the Holy War, on the continent of Jugdral in the year Gran 761. The Grannvale Empire has expanded to encompass almost the entirety of the continent.
Gameplay
The gameplay of Fire Emblem: Thracia 776 is largely similar to that of the previous installment, Genealogy of the Holy War, while featuring a larger number of smaller and more compact maps compared to it. However, Thracia 776 introduces several new and exclusive mechanics to the series, as well as refining mechanics from the previous game. Among them is the addition of the "fatigue" stat, which increases as the unit performs actions during a stage, and if a unit's fatigue exceeds their HP then that unit will become tired and unable to be used for the next mission; this does not affect Leif, however. This game also introduces the constitution stat, which determines how much the unit's weapon weighs them down. Thracia 776 also removes the resistance stat (A unit's magical defense in this game is determined by their magic stat), and the movement stat can increase with level-ups. The weapon rank system has also been altered, with a unit's weapon rank leveling up as they use a given weapon type rather than being predetermined based on the unit.
Thracia 776 is the first game in the series to feature sidequests, extra chapters that take place between the events of two chapters within the main storyline. These sidequests can be unlocked by fulfilling certain conditions within certain main story chapters.
Another gameplay mechanic introduced in this game is the "fog of war"; during chapters with this effect, most of the map and all enemies are completely hidden by darkness, and are unable to be seen unless the player moves. Finally, this game introduces the "capture" and "rescue" mechanics. Rescue can be used with one unit to save a unit with a lower constitution though their own stats are lowered, while capture causes a unit to seize the enemy rather than kill them, take their weapons, and either let them go or keep holding onto them.
Technical details
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Other releases
Title | Cover art | Platform | Release date(s) | Notes |
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Fire Emblem: Thracia 776 | Super Famicom | JP: January 21, 2000 | A re-release of the game as a standard Super Famicom Game Pak. | |
Fire Emblem: Thracia 776 | Wii (Virtual Console) | JP: July 15th, 2008 | A direct port of the game released as a digital download on the Wii Shop Channel. | |
Fire Emblem: Thracia 776 | Wii U (Virtual Console) | JP: July 10, 2013 | A direct port of the game released as a digital download on the Nintendo eShop for Wii U, with added emulator features. | |
Fire Emblem: Thracia 776 | New Nintendo 3DS (Virtual Console) | JP: November 28, 2016 | A direct port of the game released as a digital download on the Nintendo eShop exclusively for New Nintendo 3DS systems, with added emulator features. |
External links
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Related NIWA Wiki |
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