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  • |releasena=August 14, 1995 |releasejp=July 21, 1995
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  • |releasejp=December 14, 1995 |releaseeu=1995
    2 KB (327 words) - 15:58, 4 April 2012
  • |releasena=February , 1995 (SNES),<br/>July 23, 2007 (VC) |releaseeu=August 24, 1995 (SNES),<br/>June 29, 2007 (VC)
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  • |releasena=November 1995 |releasejp=August 11, 1995
    1 KB (181 words) - 22:06, 12 March 2023
  • ...|successor= |no_pricing= |releasena=December 1, 1995 |releasejp=August 12, 1995 |releaseeu= |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colors [[Category:Virtual Boy games]]
    1 KB (141 words) - 18:54, 7 June 2021
  • ...ecessor=(Unknown) |successor=(Unknown) |no_pricing= |releasena= |releasejp=1995 (November 10, November 17)<br>1996 (February 20, March 30) |releaseeu=Unrel At the time, there were multiple comedy related Satellaview magazines and games as well, namely the [[Houkago no Ousama series]] and a variation of [[Wario
    2 KB (210 words) - 08:37, 23 June 2020
  • ...kr= |releasezh= |no_ratings= |niwa= |colorscheme=Neutral |ownershiprights=©1995 Hudson Soft }} [[Category:Virtual Boy games]]
    1 KB (133 words) - 02:42, 8 November 2022
  • |releasejp=February 13, 1995 (preorders)<br>April 23, 1995 (regular retail) |ownershiprights=©1995 Nintendo
    2 KB (248 words) - 15:25, 13 August 2022
  • ...r= |releasezh= |no_ratings= |niwa= |colorscheme=Nintendo |ownershiprights=©1995 Hudson Soft }} ...' series developed by Hudson Soft. It was released for the [[Game Boy]] in 1995 in Japan and in late 1998 in North America and Europe. The game was publish
    2 KB (309 words) - 17:27, 18 February 2022
  • |creator=[[Shigeru Miyamoto]], [[Takashi Tezuka]] (platform games) ...he series began in 1991 with the puzzle game {{ga|Yoshi}}, the platforming games did not come about until ''[[Super Mario World 2: Yoshi's Island]]'', which
    3 KB (385 words) - 23:49, 29 December 2019
  • ...June 14, 1989 |releaseeu=September 1990 |releaseau= |releasekr= |releasezh=1995 ([[Mani]] 4 in 1) |no_ratings= |niwa= |colorscheme=Tetris |ownershiprights= |In Japan, there are two [[games with internal revisions|internal revisons]]; v1.0 (Special Link Bundle rele
    2 KB (222 words) - 21:54, 7 September 2023
  • ...nd}} series, also known as the ''MOTHER'' series, a series of role-playing games created by Shigesato Itoi. ...for the [[Super Nintendo Entertainment System|SNES]] in 1994 in Japan and 1995 in North America.
    476 bytes (69 words) - 00:29, 13 March 2017
  • ...ed with a single-level demo at the Winter {{wp|Consumer Electronics Show}} 1995, but was never released. ...ontrolled in a top-down view, similar to early {{ser|The Legend of Zelda}} games.
    2 KB (288 words) - 17:55, 27 September 2019
  • |releasena=November 20, 1995 (SNES)<br />May 21, 2007 (VC) |releasejp=November 21, 1995 (SNES)<br />October 23, 2007 (VC)
    3 KB (526 words) - 22:26, 13 October 2018
  • ...|nonogram}} puzzle games usually developed by [[Jupiter]]. Various Picross games are published by/branded on [[Nintendo]]. ==List of Nintendo published games==
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  • ...ntendo exclusively for their home console and portable gaming systems. The games star the titular character {{wk|Kirby}}, a round pink with the trademark ab ...tle in the series, was the first to feature Copy Abilities. Many following games have since added their own unique features and abilities.
    8 KB (1,226 words) - 04:46, 20 August 2023
  • == Related Games == {{Related Games
    2 KB (220 words) - 11:56, 20 June 2021
  • == Related Games == {{Related Games
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  • ...Super Mario Wiki |colorscheme=Neutral |ownershiprights= ©1995 Nintendo<br>©1995 Hudson Soft}} [[Category:Super Nintendo Entertainment System games]]
    2 KB (253 words) - 07:15, 5 October 2022
  • |releaseeu=April 27, 1995 ...he game was released in North America in late 1994, and in Europe in early 1995.
    3 KB (442 words) - 10:58, 26 December 2021
  • ==Games== {{GameList/section|colorscheme=Punch Out|section_title=Main Games|textcolorscheme=textlight}}
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  • *''[[Super Mario World 2: Yoshi's Island]]'' (1995) - Character Designer *''[[BS Zelda no Densetsu]]'' (1995) - Designer
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  • ...1994<br>SNES: July 8, 1994 |releaseeu=NES: 1993<br>Game Boy: 1994<br>SNES: 1995 |releaseau= |releasekr= |releasezh= |no_ratings= |niwa=Hard Drop Tetris Wik [[Category:Nintendo Entertainment System games]]
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  • | games = 708 (Licensed) | last = ''[[Disney's Aladdin]]'' (May 20, 1995)
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  • ...latforming games, the series has since branched off into numerous types of games. Collectively, the series has sold over 40 million units worldwide. ...achines. Nintendo wanted to obtain the license for ''{{wp|Popeye}}'' video games, but after the deal fell through they instead thought of an original plotli
    9 KB (1,290 words) - 09:08, 16 April 2023
  • ...d publish their own video games. In 1985, after ten years developing video games, Hudson reorganized their business, becoming Hudson Soft. ==Games published by Nintendo==
    4 KB (613 words) - 02:56, 8 November 2022
  • ...atings= |niwa= |colorscheme=Neutral |ownershiprights=©1997 Nintendo ©1962, 1995 Danjaq, LLC. & U.A.C. All rights reserved. ©1997 Eon Productions Ltd. & Ma ...weapons to use on the way. James Bond can also visit a casino to play card games.<ref>[https://nindb.net/gb/james-bond-007/index.html NinDB]</ref>
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  • |releaseeu=1995 |1995
    5 KB (668 words) - 16:19, 8 September 2020
  • |releaseeu=Nintendo Entertainment System: December 1, 1993<br>Game Boy: 1995 ...version also known as Adventures of Lolo was released in 1994 (Japan) and 1995 (Europe).<ref>[https://gamefaqs.gamespot.com/gameboy/562778-adventures-of-l
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  • ...ndo<br>'''Dr. Mario'''<br> ©1990-2003 Nintendo<br>'''Panel de Pon'''<br> © 1995-2003 Nintendo/[[Intelligent Systems]]<br>'''Yoshi no Cookie'''<br> ©1992-2 ...f>[http://web.archive.org/web/20030628022558/http://www.nintendo.com/e32k3/games/nintendo_puzzlecollection_vf6/feat.jsp Archived Nintendo Puzzle Collection
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  • ...Retrieved September 28, 2015.</ref> and scheduled for release in summer of 1995, the game was ultimately cancelled. Had it been released as planned, ''Star ...wenty years, however, ''Star Fox 2'' was officially released as one of the games included in the [[Super Nintendo Entertainment System: Super NES Classic Ed
    7 KB (1,069 words) - 17:19, 28 October 2018
  • {{Game infobox |title=Untitled balloon/bubble pushing games (Game Boy) |jptitle= |jptrans= |boxart=None.png |caption= |publisher= |deve The '''untitled balloon/bubble pushing games''' were prototypes for the game that became ''[[Densetsu no Starfy]]'' for
    2 KB (234 words) - 19:48, 23 September 2019
  • ...ke, and much of his character has been defined by his appearances in these games. ...ld later receive a sequel, spinning off into its own series of platforming games in a similar manner to ''[[Super Mario World 2: Yoshi's Island]]''. While t
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  • ...Nintendo barcode]]). Note that certain variations of the same game, or the games on other platforms may not be published by Nintendo. ===1989 games===
    5 KB (657 words) - 15:25, 23 November 2023
  • |games=22 (''[[:Category:Virtual Boy games|List of games]]'') |launch='''NA:''' July 21, 1995<br>'''JP:''' August 14, 1995
    7 KB (1,115 words) - 17:49, 11 August 2023
  • ''Non-Nintendo published games are omitted'' *[[Kirby's Block Ball]] (1995/6)
    1 KB (186 words) - 19:27, 1 December 2020
  • |releasejp=October 27, 1995 |ownershiprights=©1995 Nintendo
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  • ...heme=Neutral |ownershiprights=PEANUTS © United Feature Syndicate, Inc.<br>©1995 Nintendo<br>©The Harry Fox Agency, Inc.<br>©Derry Music Company<ref>Seen [[Category:Super Nintendo Entertainment System games]]
    1 KB (154 words) - 11:22, 5 October 2022
  • ...purpose was to reverse-engineer the [[Family Computer|Famicom]] to develop games for the platform, as their parent company believed continuing development f ...-party developer for Nintendo. During this time, Rare would create several games exclusively for Nintendo platforms, including being given the rights to dev
    5 KB (760 words) - 00:49, 23 October 2022
  • |releasena=May 1, 1995 |releasejp=March 21, 1995
    7 KB (1,117 words) - 02:19, 25 October 2023
  • ...istribution]])|releaseeu=September 1990 |releaseau= |releasekr= |releasezh=1995 ([[Mani]] 4 in 1) |no_ratings= |niwa= |colorscheme=Nintendo |ownershipright [[Category:Game Boy games]]
    1 KB (165 words) - 21:54, 7 September 2023
  • |releasena=October 4, 1995 |releasejp=August 5, 1995
    7 KB (1,135 words) - 15:36, 23 November 2023
  • ...the Famicom Modem (original article from Nikkei Electronics September 11, 1995 edition)] [[Category:Nintendo Entertainment System games]]
    2 KB (237 words) - 23:12, 4 November 2023
  • ...ratings= |niwa=Hard Drop Tetris Wiki |colorscheme=Tetris |ownershiprights=©1995, 1996 B.P.S Licensed to Nintendo }} [[Category:Game Boy games]]
    1 KB (194 words) - 17:46, 7 June 2021
  • ...riting team. He is the director or producer of many [[Nintendo]]-published games. *''[[Mario's Tennis|Mario's Tennis]]'' (1995) - Director
    4 KB (497 words) - 15:05, 23 November 2023
  • ...ducer for several of [[Nintendo Research & Development 1|Nintendo R&D1]]'s games, as well as helping in creating the [[Game Boy]] line. ===Games===
    5 KB (696 words) - 18:41, 3 April 2017
  • ...= |no_ratings= |niwa=Super Mario Wiki |colorscheme=Mario |ownershiprights=©1995 Nintendo, Ape, Jupiter }} [[Category:Super Nintendo Entertainment System games]]
    2 KB (189 words) - 13:54, 23 May 2020
  • |releasezh=1995 ([[Mani]] 4 in 1) (Game Boy) |1995
    5 KB (660 words) - 21:53, 7 September 2023
  • ...t put into "completely new ideas that eventually hatch into incredibly fun games."<ref>[http://www.ign.com/boards/threads/np-interviews-hal-laboratories-abo HAL was founded by a group of friends in 1980 that simply wanted to develop games. The group started off creating titles for the {{wp|MSX}} and {{wp|Commodor
    7 KB (1,093 words) - 00:52, 28 October 2023
  • |ownershiprights=© 1995-2003 Nintendo/Intelligent Systems}} == Related Games ==
    3 KB (383 words) - 16:02, 9 August 2020
  • ...= |releasejp=April 21, 1989 |releaseeu= |releaseau= |releasekr= |releasezh=1995 ([[Mani]] 4 in 1) |no_ratings= |niwa= |colorscheme=Nintendo |ownershipright *Yakuman was one of the Game Boy games available for authorised airlines for the [[Nintendo Gateway System]].<ref>
    2 KB (283 words) - 21:50, 7 September 2023
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    5 KB (797 words) - 19:00, 27 November 2022
  • ...Entertainment System|Super Famicom]] system that was released in Japan in 1995.<ref>[http://myweb.tiscali.co.uk/superfamicom/satellaview.html Super Famico ...Legend of Zelda]]. This feature was known as [[SoundLink]], though not all games were compatible with SoundLink.
    2 KB (308 words) - 16:01, 13 August 2022
  • {{exitstub|wk|Category:Games}} This article is a '''list of third party Kirby games'''. Known unlicensed and pirate software are not listed.
    2 KB (317 words) - 06:24, 21 February 2022
  • ...the parent company) is a large Japanese company that works on thousands of games as what is referred to as a 'ghost developer'; a developer that rarely attr ...context of both inventions and the video game and mobile (including video games, which was relatively new at the time) industry. TOSE initially took a very
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  • |founded=1989 (as Ape, Inc.)<br>1995 (as Creatures with [[Satoru Iwata]]'s assistance)<ref>[https://iwataasks.ni ...as Ape Inc. on March 1989, before changing its name to Creatures, Inc. in 1995.
    10 KB (1,424 words) - 05:32, 19 September 2023
  • ...usly when he was sent overseas so, he was placed in charge of most Western games. In 2003, he was made the group manager of [[Nintendo SPD]] Group 3, which *''[[Kirby's Avalanche]]'' (1995) - Nintendo Staff
    9 KB (1,335 words) - 18:37, 24 January 2023
  • ...ying games created by producer [[Shigesato Itoi]]. Unlike most RPGs, these games are notable for their unusual sense of humor, the setting (similar to the 2 ...lly blamed on its simple graphical style, the unpopularity of role-playing games in the west at the time, and Nintendo's marketing campaign (themed around t
    6 KB (858 words) - 22:39, 16 April 2020
  • ...ndo.com/consumer/gameslist/manuals/nes_games.pdf Archived Nintendo.com NES Games release data]</ref> |releasejp=1983 (platforms prior to Famicom Disk System ...ef>Next Generation magazine ([[wikipedia:Future US|Imagine Media]]), March 1995 78-81</ref>
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  • ...rimarily known as the developers of the mainline {{ser|Pokémon}} series of games. ...prites and a screenshot) just prior to its release, and Game Freak's other games.
    3 KB (515 words) - 05:24, 6 June 2021
  • ...om-was-born/developing-the-famicom-modem/ Nikkei Electronics September 11, 1995 article (translated by GlitterBerri)]</ref> [[Category:Nintendo Entertainment System games]]
    2 KB (263 words) - 21:46, 28 November 2019
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    4 KB (605 words) - 18:17, 17 March 2024
  • ...with [[Creatures, Inc.]], in addition to being attributed to a few Pokémon games and the [[Game Boy Camera]]. Its main branch in Kyoto but it has a secondar ==Games published by [[Nintendo]]==
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  • ...velopment information and concept artwork on several of the past ''Kirby'' games, as well as a soundtrack CD featuring 45 songs from across the series. The '''''Complete with 6 classic games, soundtrack CD and anniversary booklet!'''''
    4 KB (608 words) - 19:02, 27 November 2022
  • ...t was initially revealed alongside the console at [[Nintendo Space World]] 1995. ...rol Stick" on its center handle, allowing for more precise movements in 3D games than the Control Pad would provide. When the console is switched on, the po
    3 KB (509 words) - 15:44, 8 October 2023
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    4 KB (655 words) - 18:59, 27 November 2022
  • ...om-was-born/developing-the-famicom-modem/ Nikkei Electronics September 11, 1995 edition (via GlitterBerri's fan translation)]</ref> [[Category:Nintendo Entertainment System games]]
    3 KB (341 words) - 00:47, 24 September 2019
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    4 KB (661 words) - 19:10, 27 November 2022
  • ...well as many other systems. It was also remade and included with multiple games. ==Related Games==
    5 KB (713 words) - 15:27, 26 October 2023
  • In the year 1995, growing uncertainty about the turn of the 20th century has led to fortune- [[Category:Famicom Disk System games]]
    3 KB (490 words) - 17:17, 22 June 2020
  • ...s the developers for the {{ser|Fire Emblem}} and ''Paper Mario'' series of games. ...1]] and [[Nintendo Entertainment Analysis & Development|R&D4]] in creating games by hiring people to port, fix, and create software and providing developmen
    9 KB (1,349 words) - 00:55, 16 September 2022
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    5 KB (784 words) - 17:40, 4 March 2023
  • ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a ...first began releasing the Game & Watch series in 1980. This collection of games was available on portable LCD devices, and each title featured a game and a
    5 KB (721 words) - 19:04, 27 November 2022
  • In the past, many [[Nintendo]] games were showcased at this event in person and displays. Although Nintendo is s ===E3 1995===
    9 KB (1,509 words) - 19:39, 23 November 2023
  • ...h Western developers. He would continue to work as a director for his next games, working on classics such as Wave Race and Animal Crossing. *''[[Star Fox 2]]'' (1995) - Director
    5 KB (692 words) - 15:08, 23 November 2023
  • ...ames, and is [[Nintendo]]'s primary flagship franchise, with new ''Mario'' games appearing on all of Nintendo's systems to date since the [[Nintendo Enterta ...e best-selling video game franchise of all time, with the core platforming games alone selling over 310 million units.<ref>[https://www.nintendo.com/whatsne
    26 KB (3,687 words) - 04:02, 29 March 2024
  • |releasena=June 5, 1995 |A port of the original game, re-released as one of twenty-one games built onto the system.}}
    7 KB (1,147 words) - 23:42, 16 January 2022
  • His art skills also contributed to games in the Nintendo 64 era where he majorly contributed to major Nintendo title * ''[[Super Mario World 2: Yoshi's Island]]'' (1995) - CG Designer
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  • ...est mention of ''Kid Kirby'' in development dates back as early as 1994 to 1995, around the same time [[Wikipedia:All New World of Lemmings|Lemmings 3]] wa [[Category:Super Nintendo Entertainment System games]]
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  • ...ccompanied by a small, thin booklet with many tutorials for different card games. The strategy succeeded and the product sold 600,000 units in one year, soo ...was a natural one for Nintendo. Hiroshi created a new department called ''Games and Setup'', manned initially by only Yokoi and another employee who looked
    5 KB (746 words) - 19:06, 27 November 2022
  • ...series of rail shooting games developed and released by [[Nintendo]]. The games follow a mercenary group consisting of anthropomorphic animals known as {{l ...titled ''[[Star Fox 2]]'', was in development and scheduled for release in 1995, but was cancelled to focus on [[Nintendo 64]] development. However, the ga
    8 KB (1,271 words) - 16:32, 3 June 2019
  • 1994 (NA)<br>1995 (EU) |A compilation of remakes of the first four ''Super Mario Bros.'' games (''Super Mario All-Stars + Super Mario World'' featuring ''Super Mario Worl
    7 KB (1,161 words) - 09:38, 25 June 2023
  • ...he first title in the ''Dr. Mario'' spin-off series of {{ser|Super Mario}} games. In Japan, both versions of the game were released simultaneously in July 1 |'''NA:''' December 1994<br>'''EU:''' July 27, 1995
    7 KB (1,095 words) - 17:24, 24 October 2023
  • |'''NA:''' 1995 |A port of the original game, re-released as one of twenty-one games built onto the system.}}
    7 KB (993 words) - 12:23, 20 June 2021
  • ...ginated with Senri Tsunokawa, who was inspired by an online version of the 1995 {{wp|Tiger Electronics}} game ''{{wp|Lights Out (game)|Lights Out}}''.<ref [[Category:Nintendo Switch games]]
    6 KB (895 words) - 02:21, 5 March 2023
  • 1994 (NA)<br>1995 (EU) |A compilation of remakes of the first four ''Super Mario Bros.'' games (''Super Mario All-Stars + Super Mario World'' featuring ''Super Mario Worl
    8 KB (1,173 words) - 09:37, 25 June 2023
  • ===Main games=== ===Other games===
    11 KB (1,656 words) - 20:06, 17 December 2023
  • During the earlier history of video games, Satoru Iwata became fascinated in the medium; aspiring to work to create t ...om). Iwata found it fascinating as it was powerful, designed to play video games, and at a relatively low price of 15,000 yen at the time (much cheaper comp
    21 KB (3,117 words) - 12:56, 24 November 2023
  • ...onolith Soft]], [[Nd Cube]], [[1-UP Studio]], [[Mario Club]], [[Next Level Games]], [[SRD Co., Ltd.|SRD]] ...e largest producer of video games and has sold more than two billion video games worldwide. Over time, Nintendo has manufactured seven home video game conso
    12 KB (1,712 words) - 15:56, 22 September 2023
  • ...<ref>[https://docs.google.com/file/d/0B3YMTvsQtoddbk9HNXJuS3l1VDg/edit NES games] list by Nintendo. Retrieved December 2, 2016.</ref> As one of Nintendo's most popular and well-known video games, ''Super Mario Bros.'' has been ported numerous times since its original re
    11 KB (1,750 words) - 20:32, 7 June 2023
  • ...y Advance]] and [[Nintendo DS]] games; such as the source code of hardware/games (including the popular [[Pokémon Platinum]]), private insider data/discuss Further back, a Pokémon screenshot from the 1995 book [[Shin Game Design]] was a remnant from a Pokémon Red/Green prototype
    7 KB (1,108 words) - 00:40, 2 June 2021
  • ==1995== *{{Np-vol|206|Nintendo Power V206 - 25 Wii games that rocked E3}}
    18 KB (2,462 words) - 18:46, 22 August 2013
  • ...[[Creatures, Inc.]] and [[Nintendo]] for the [[Game Boy]] between 1990 and 1995. The series is titled after, and focuses on, {{bp|Pokémon (species)|Pokém ...émon Trading Card Game|trading card game]]. To date, the ''Pokémon'' video games have shipped over 380 million copies worldwide.<ref>[https://corporate.poke
    22 KB (3,380 words) - 23:54, 9 October 2023
  • {{exitstub|smw|List of Mario games}} This article is a '''list of third party Mario games'''. Known unlicensed and pirate software are not listed.
    21 KB (2,950 words) - 02:12, 23 September 2023
  • ...have been released. Note that while Nintendo have released [[Wii]] retail games for download on the Nintendo eShop, these are not considered to be Virtual ...other settings depending on the game and system. In PAL territories, some games use the original 50Hz PAL release, while others use the North American NTSC
    101 KB (13,776 words) - 21:42, 6 April 2024
  • ...{wp|TurboGrafx-16}} (PC Engine), and {{wp|Sega Genesis}} (Sega Mega Drive) games at launch, then expanded into {{wp|Neo Geo}} titles, then with {{wp|Master In PAL territories, some games use the original 50Hz PAL release, while others use the North American NTSC
    131 KB (18,948 words) - 21:44, 6 April 2024

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