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Difference between revisions of "Project Giant Robot"
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− | '''''Project Giant Robot''''' is a [[Wii U]] tech demo developed by [[Nintendo]] and headed by [[Shigeru Miyamoto]]. | + | '''''Project Giant Robot''''' is a cancelled [[Wii U]] game and tech demo developed by [[Nintendo]] and headed by [[Shigeru Miyamoto]]. The game was originally revealed at E3 2014 alongside fellow demo ''[[Star Fox Guard|Project Guard]]'' with a launch window set during the first half of 2015. However, the game was not released during that time and was later revealed to be delayed indefinitely<ref>[http://www.gamespot.com/articles/miyamoto-wii-u-game-project-giant-robot-delayed-re/1100-6429289/ Miyamoto Wii U Game Project Giant Robot Delayed, Release Date "TBD"]. GameSpot (July 29, 2015). Retrieved March 14, 2016.</ref>. Shigeru Miyamoto later commented in an interview in March 2016 that it had not yet been decided that ''Project Giant Robot'' should be a full game<ref>[http://www.siliconera.com/2016/03/14/shigeru-miyamoto-comments-status-project-giant-robot/ Shigeru Miyamoto Comments On The Status Of Project Giant Robot]. Siliconera (March 14, 2016). Retrieved March 14, 2016.</ref>. Regardless, the title continued to show up in Nintendo's earnings releases as an upcoming title for Wii U up until the fourth quarter 2016, when it was removed; when asked why, Nintendo responded that "we made this decision after considering our overall product and development strategy."<ref>[http://www.polygon.com/2017/2/1/14471124/project-giant-robot-canceled-nintendo-confirms Nintendo kills Project Giant Robot]. Polygon (February 1, 2017). Retrieved February 1, 2017.</ref> |
− | According to Miyamoto, | + | According to Miyamoto, ''Project Giant Robot'' was somehow connected to ''[[Star Fox Zero]]''.<ref>[http://www.gamespot.com/articles/e3-2014-connecting-star-fox-on-wii-u-with-project-guard-and-project-giant-robot/1100-6420390/ E3 2014: Connecting Star Fox on Wii U with Project Guard and Project Giant Robot]. GameSpot (June 11, 2014). Retrieved March 14, 2016.</ref> |
==Gameplay== | ==Gameplay== | ||
− | Players start by using the [[Wii U GamePad]] to create their robot out of a selection of parts. Afterward, the player enters a stage, in which they must defeat an opposing robot by knocking them to the ground. Players control their robot with the GamePad, using the control sticks to swing its fists, L and R to move forward and backward, and tilting the GamePad to adjust the robot's positioning and center of gravity. The player can also press A to fire a blast. Similar to ''Star Fox Zero'', the Wii U GamePad's screen gives the player a first-person perspective, while the television screen | + | Players start by using the [[Wii U GamePad]] to create their robot out of a selection of parts. Afterward, the player enters a stage, in which they must defeat an opposing robot by knocking them to the ground. Players control their robot with the GamePad, using the control sticks to swing its fists, L and R to move forward and backward, and tilting the GamePad to adjust the robot's positioning and center of gravity. The player can also press A to fire a blast. Similar to ''Star Fox Zero'', the Wii U GamePad's screen gives the player a first-person perspective, while the television screen shows a full view of the area.<ref>[https://www.youtube.com/watch?v=OAWU16gcELc Nintendo Treehouse: Live @ E3 -- Day 2: Project Giant Robot]. Nintendo (YouTube, June 20, 2014). Retrieved March 14, 2016.</ref> |
==Technical details== | ==Technical details== | ||
{{Game Technical Details | {{Game Technical Details | ||
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|input=[[Wii U GamePad]] | |input=[[Wii U GamePad]] | ||
}} | }} | ||
+ | {{clear|right}} | ||
==References== | ==References== | ||
− | + | {{ref}} | |
− | + | {{Tech demos}} | |
− | + | [[Category:Wii U games]] | |
+ | [[Category:Unreleased games]] | ||
+ | [[Category:Tech demos]] | ||
+ | [[Category:Games developed by Nintendo]] |
Latest revision as of 08:36, 15 June 2021
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Project Giant Robot is a cancelled Wii U game and tech demo developed by Nintendo and headed by Shigeru Miyamoto. The game was originally revealed at E3 2014 alongside fellow demo Project Guard with a launch window set during the first half of 2015. However, the game was not released during that time and was later revealed to be delayed indefinitely[1]. Shigeru Miyamoto later commented in an interview in March 2016 that it had not yet been decided that Project Giant Robot should be a full game[2]. Regardless, the title continued to show up in Nintendo's earnings releases as an upcoming title for Wii U up until the fourth quarter 2016, when it was removed; when asked why, Nintendo responded that "we made this decision after considering our overall product and development strategy."[3]
According to Miyamoto, Project Giant Robot was somehow connected to Star Fox Zero.[4]
Gameplay
Players start by using the Wii U GamePad to create their robot out of a selection of parts. Afterward, the player enters a stage, in which they must defeat an opposing robot by knocking them to the ground. Players control their robot with the GamePad, using the control sticks to swing its fists, L and R to move forward and backward, and tilting the GamePad to adjust the robot's positioning and center of gravity. The player can also press A to fire a blast. Similar to Star Fox Zero, the Wii U GamePad's screen gives the player a first-person perspective, while the television screen shows a full view of the area.[5]
Technical details
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References
- ↑ Miyamoto Wii U Game Project Giant Robot Delayed, Release Date "TBD". GameSpot (July 29, 2015). Retrieved March 14, 2016.
- ↑ Shigeru Miyamoto Comments On The Status Of Project Giant Robot. Siliconera (March 14, 2016). Retrieved March 14, 2016.
- ↑ Nintendo kills Project Giant Robot. Polygon (February 1, 2017). Retrieved February 1, 2017.
- ↑ E3 2014: Connecting Star Fox on Wii U with Project Guard and Project Giant Robot. GameSpot (June 11, 2014). Retrieved March 14, 2016.
- ↑ Nintendo Treehouse: Live @ E3 -- Day 2: Project Giant Robot. Nintendo (YouTube, June 20, 2014). Retrieved March 14, 2016.