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Difference between revisions of "Club Nintendo"

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(Created page with "{{Image}} {{Cleanup}} '''Club Nintendo''' was a Nintendo rewards/loyalty program. It is now defunct and was succeeded by My Nintendo. Players could register an accoun...")
 
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'''Club Nintendo''' was a [[Nintendo]] rewards/loyalty program. It is now defunct and was succeeded by [[My Nintendo]].
 
'''Club Nintendo''' was a [[Nintendo]] rewards/loyalty program. It is now defunct and was succeeded by [[My Nintendo]].
  
Players could register an account online to access promotional Nintendo items, both digital and physical versions to be delivered to the player's address, including even exclusive games and soundtracks.
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Players could register an account online to access promotional Nintendo items, both digital and physical versions were among the items available, where physical versions would be delivered to the player's address. This included even exclusive games and soundtracks.
  
Some of these items were available for free, while others were available with virtual currency/points earned by registering games the player owns. For retail games, Club Nintendo inserts were included with compatible games and consoles where the player could scratch off a code to register it and earn a specific number of points based on the item.
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The items available in the shop varied based on region. Some of these items were available for free, while others were available with virtual currency/points earned by registering games the player owns. For retail games, Club Nintendo inserts were included with compatible games and consoles where the player could scratch off a code to register it and earn a specific number of points based on the item.
  
 
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{{Nintendo online services}}
 
{{Nintendo online services}}

Revision as of 12:51, 18 August 2020

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Club Nintendo was a Nintendo rewards/loyalty program. It is now defunct and was succeeded by My Nintendo.

Players could register an account online to access promotional Nintendo items, both digital and physical versions were among the items available, where physical versions would be delivered to the player's address. This included even exclusive games and soundtracks.

The items available in the shop varied based on region. Some of these items were available for free, while others were available with virtual currency/points earned by registering games the player owns. For retail games, Club Nintendo inserts were included with compatible games and consoles where the player could scratch off a code to register it and earn a specific number of points based on the item.

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Nintendo online services
 • Famicom Network System (Famicom, 1988)
 • Satellaview (Super Famicom, 1995) (scheduled satellite broadcast/download, but not Internet)
 • Randnet (Nintendo 64DD 1999)
 • Mobile System GB (Game Boy Color/Game Boy Advance w/Mobile GB Adapter and mobile phone, 2001)  • Online Nintendo GameCube gameplay (Nintendo GameCube, w/GameCube Broadband Adapter/Modem Adapter, 2002)
 • Nintendo Wi-Fi Connection (Wii, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL optionally w/Nintendo Wi-Fi USB Connector, Nintendo DS & DSi Browser, 2006)
 • Nintendo Network (Nintendo 3DS, Wii U, Web, 2012/3)
 • Nintendo Switch Online (2018; Nintendo Switch)
 • Websites (Nintendo web browser games)