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Difference between revisions of "Pokémon Red and Green Versions"
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==Other releases== | ==Other releases== | ||
{{ReleaseList/header|colorscheme=Pokémon}} | {{ReleaseList/header|colorscheme=Pokémon}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Pokémon Red Version''<br>''Pokémon Green Version'' | ||
+ | |"A" revision ('v1.1') | ||
+ | |Game Boy | ||
+ | |Unknown | ||
+ | | | ||
+ | *Partially fixes an infamous (closed menu) "Select glitch" that would cause major memory corruption (allowing for swaps of 'Pokémon' beyond slot 6 or moves beyond slot 4), by disabling it if set up only within battle (move adjustments this way, and "partial switch glitch" are now impossible). However, the fix was inadequate, and the glitch can still be performed in v1.1 by carrying over a list option that was saved with Select outside of battle, into a battle or the party as brought up by the Pokémon Day Care man, Name Rater, or an in-game trade character. This fix was carried forward to Japanese Blue and Pikachu, as well as the localizations. | ||
+ | *Removes a 'corrupted data' Link Cable check which was glitchy and incomplete, curiously only occurring if the player has a bold "'''A'''" at the beginning of their name (a character normally unavailable as the player can only select Japanese characters for player/Pokémon names). The game will not prevent a v1.0 release from bringing it up if v1.1 and v1.0 are linked, however. This fix was carried forward to Japanese Blue and Pikachu, as well as the localizations. | ||
+ | *Version 1.1, for unknown reasons, introduces the "binding move wrong side fainting glitch" within Pokémon battles. | ||
+ | *Other technical code changes which cause unintentional changes in how glitch exploits (such as specific invalid items) behave. | ||
+ | }} | ||
{{ReleaseList/cell | {{ReleaseList/cell | ||
|''Pokémon Red Version''<br>''Pokémon Green Version'' | |''Pokémon Red Version''<br>''Pokémon Green Version'' | ||
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|[[Virtual Console]] ([[Nintendo 3DS]]) | |[[Virtual Console]] ([[Nintendo 3DS]]) | ||
|2016 | |2016 | ||
− | |Emulated ports for Nintendo 3DS | + | |Emulated ports for Nintendo 3DS. Communication between these games as well as with ''Pikachu Version'' and ''Blue Version'' is possible with wireless communications, but only between Japanese versions (the original cartridge versions allowed communication with other languages but completely wrong data would be sent; often game freezes, and this could be exploited in specific ways, such as obtaining a Pokémon from remaining HP). |
}} | }} | ||
{{ReleaseList/footer}} | {{ReleaseList/footer}} |
Revision as of 17:46, 11 November 2019
This article is a short summary of Pokémon Red and Green Versions. Bulbapedia features a more in-depth article. |
Pokémon Red Version | ||||||||||||||
ポケットモンスター 赤 | ||||||||||||||
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Pokémon Green Version | ||||||||||||||
ポケットモンスター 緑 | ||||||||||||||
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Pokémon Red Version and Pokémon Green Version are the first games in the Pokémon series. They were released on Japan on February 27, 1996. It was improved upon in Pokémon Blue, and then re-released internationally with those improvements, as Pokémon Red and Blue.
Blurb
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the world's greatest Pokémon trainer. It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch and train monsters like the shockingly-cute Pikachu. Face off against Blastoise's torrential water cannons. Stand strong when facing Pidgeot's stormy Gust. Trade with friends and watch your Pokémon evolve. Important--no single Pokémon can win it all. Can you develop the ultimate Pokémon strategy to defeat the eight GYM Leaders and become the greatest Pokémon Master of all time?
Story
Like all main series Pokémon games, Red and Green features a young boy on his journey to defeat the eight gym leaders and the Elite Four in order to become a master. You start in Pallet Town where you will meet Professor Oak, and choose from one of three starter Pokémon. Later Pokémon will be available for capture later on the journey.
Gameplay
The Pokémon games are different from most RPGs by the fact that you must catch your "party" to battle other Pokémon. You may run into other trainers who will demand to fight. Winning fights against other trainers will give you money. In a couple of towns, there are gyms where you must defeat the gym leaders. Defeating a gym leader will earn you a badge. There are eight badges in all. Earning all eight will unlock the Elite Four. Defeating the Elite Four and the Champion will have you become the Champion and win the game.
You can also trade Pokémon with your friends using a link cable. Each version has version exclusive Pokémon that is only in that version, and must be traded to get in the other game.
Related Games
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Other releases
Title | Cover art | Platform | Release date(s) | Notes |
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Pokémon Red Version Pokémon Green Version |
"A" revision ('v1.1') | Game Boy | Unknown |
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Pokémon Red Version Pokémon Green Version |
Virtual Console (Nintendo 3DS) | 2016 | Emulated ports for Nintendo 3DS. Communication between these games as well as with Pikachu Version and Blue Version is possible with wireless communications, but only between Japanese versions (the original cartridge versions allowed communication with other languages but completely wrong data would be sent; often game freezes, and this could be exploited in specific ways, such as obtaining a Pokémon from remaining HP).
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External links
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