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Difference between revisions of "Rumble (feature)"
Torchickens (talk | contribs) (→Rumble hardware) |
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==Rumble Paks== | ==Rumble Paks== | ||
− | A '''Rumble Pak''' feature is a special type of [[Nintendo]] [[Game Pak]] with a Rumble feature built-in to the cartridge, | + | A '''Rumble Pak''' feature is a special [[Nintendo 64]] peripheral which is added as an extension to the controller, enabling the Rumble feature (see [[Nintendo 64 Rumble Pak]]). It may also refer to a type of [[Nintendo]] [[Game Pak]] with a Rumble feature built-in to the cartridge, or a cartridge that supports the Rumble feature through an external peripheral/hardware (such as the Game Boy Player, mentioned above). |
− | Rumble Pak | + | Games using a Rumble Pak have been released for [[Nintendo 64]], [[Game Boy]]/[[Game Boy Color]], [[Game Boy Advance]]. |
Later, the Rumble feature usually has become a feature of the console/hardware itself, rather than being built-in to the cartridge. | Later, the Rumble feature usually has become a feature of the console/hardware itself, rather than being built-in to the cartridge. |
Revision as of 16:00, 22 April 2022
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Rumble redirects here. For the sub-series known as the Pokémon Rumble series, see here.
Rumble is a feature in Nintendo games, causing the controller, console or game to vibrate when something worthy of attention/important happens in the game.
Contents
Rumble hardware
The Nintendo GameCube Controller, and the Wii Remote, Wii U GamePad, Joy-Cons on a Nintendo Switch (HD Rumble; a more advanced form of Rumble specific to Nintendo Switch) have the rumble feature built-in to them. Note, the built-in console/controller for the Nintendo Switch Lite does not support Rumble, although it is still possible to use Rumble with Joy-Cons, but not native to the console.[1]
Compatible games (such as those in the Super Smash Bros. series) can access this feature. It may be possible to turn the rumble feature off, either for the software or the controller itself. For the Wii Remote, this is possible through the Wii Remote Settings menu.[2]
The Game Boy Player (Nintendo GameCube) adds special support to the following Game Boy Advance games, giving them a Rumble feature:
- Mario & Luigi: Superstar Saga
- Pokémon Pinball: Ruby & Sapphire
- Super Mario Advance 4: Super Mario Bros. 3
Rumble Paks
A Rumble Pak feature is a special Nintendo 64 peripheral which is added as an extension to the controller, enabling the Rumble feature (see Nintendo 64 Rumble Pak). It may also refer to a type of Nintendo Game Pak with a Rumble feature built-in to the cartridge, or a cartridge that supports the Rumble feature through an external peripheral/hardware (such as the Game Boy Player, mentioned above).
Games using a Rumble Pak have been released for Nintendo 64, Game Boy/Game Boy Color, Game Boy Advance.
Later, the Rumble feature usually has become a feature of the console/hardware itself, rather than being built-in to the cartridge.
Examples
Nintendo 64
- 1080° Snowboarding
- Banjo-Kazooie
- Banjo-Tooie
- Cruis'n Exotica
- Cruis'n World
- Diddy Kong Racing
- Donkey Kong 64
- Excitebike 64
- GoldenEye 007
- Kirby 64: The Crystal Shards
- Mario Golf
- Mario Party
- Mario Party 2
- Mario Party 3
- Mario Tennis
- Mickey's Speedway USA
- Paper Mario
- Super Mario 64 (Super Mario 64 Shindō Pak Taiō Version; Japan rerelease only)
- Super Smash Bros
- The Legend of Zelda: Majora's Mask
- The Legend of Zelda: Ocarina of Time
- Wave Race 64 (Wave Race 64 Shindō Pak Taiō Version; Japan rerelease only)
- Yoshi's Story
Game Boy Color
- Disney's The Little Mermaid II: Pinball Frenzy
- Perfect Dark (Game Boy Color)
- Pokémon Pinball
- Star Wars Episode I: Racer
Game Boy Advance
Nintendo DS
References
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