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Difference between revisions of "Nintendo Cube"

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'''Nd Cube Co., Ltd''' is a [[Nintendo]] research and development subsidiary, founded in 2000. They are currently known for developing many of the later entries in the ''Mario Party'' series. The company is currently headed by [[Hidetoshi Endo]], the former president of [[Hudson Soft]]. The "Nd" comes from the original founders of the company, [[Nintendo]] and {{wp|Dentsu}} (the capital "N" indicating Nintendo's majority ownership) and.
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'''Nd Cube Co., Ltd''' is a [[Nintendo]] research and development subsidiary, founded in 2000. They are currently known for developing many of the later entries in the ''Mario Party'' series. The company is currently headed by [[Hidetoshi Endo]], the former president of [[Hudson Soft]]. The "Nd" comes from the original founders of the company, [[Nintendo]] and {{wp|Dentsu}} (the capital "N" indicating Nintendo's majority ownership).
  
 
==History==
 
==History==

Revision as of 15:15, 29 April 2019

Nd Cube
Nd Cube logo.png
Founded: 2000
Founder: N/A
President: N/A
Parent / owner: Nintendo
Divisions / subsidiaries: N/A
Website:
www2.ndcube.co.jp/

Nd Cube Co., Ltd is a Nintendo research and development subsidiary, founded in 2000. They are currently known for developing many of the later entries in the Mario Party series. The company is currently headed by Hidetoshi Endo, the former president of Hudson Soft. The "Nd" comes from the original founders of the company, Nintendo and Dentsu (the capital "N" indicating Nintendo's majority ownership).

History

In 2000, Nintendo and Dentsu founded Nd Cube as part of a joint venture, Nintendo owning 78% of the company's shares while Dentsu owned 13.3% of shares, the other 8.9% being undecided.

By April 2006, many of Nd Cube's employees had moved on to join other developers, primarily Nintendo and Square Enix, after Nintendo rejected the company's experimental projects. In that time, they posted job ads for Wii and Nintendo DS development. At a later point, many former employees from Hudson Soft, including core Mario Party staff and former president Hidetoshi Endo, joined Nd Cube.

In August 2010, Nintendo bought all of Dentsu's shares, becoming the sole owner with 98% of the company's shares.

Games

Game Year Console Publisher Description
F-Zero: Maximum Velocity 2001 Game Boy Advance Nintendo F-Zero series racing game
Dokodemo Taikyoku: Yakuman Advance 2001 Game Boy Advance Nintendo Mahjong game
Pool Edge 2002 Nintendo Gamecube Media Kite Pool game
Card Party 2002 Game Boy Advance Media Kite Traditional card game compilation title
Tube Slider: The Championship of Future Formula* 2003 Nintendo Gamecube Nintendo Futuristic racing game
Wii Party 2010 Wii Nintendo Minigame focused game similar to Mario Party series
Mario Party 9 2012 Wii Nintendo Mario Party series game
Wii Party U 2013 Wii U Nintendo Wii Party series game
Mario Party: Island Tour 2013 Nintendo 3DS Nintendo Mario Party series game
Mario Party 10 2015 Wii U Nintendo Mario Party series game
Animal Crossing: amiibo Festival 2015 Wii U Nintendo Animal Crossing series spin-off loosely similar to Mario Party in terms of sharing board-game action and minigames
Mario Party: Star Rush 2016 Nintendo 3DS Nintendo Mario Party series game
Mario Party: The Top 100 2017 Nintendo 3DS Nintendo Mario Party series game; a compilation of the 'top' minigames from past entries in the series.
Animal Crossing: Pocket Camp[1] 2017 iOS / Android Nintendo Mobile free-to-start Animal Crossing title
Super Mario Party 2018 Nintendo Switch Nintendo Mario Party series game

Non-Nintendo published works

Card Party

Card Party
カードパーティ
Card Party box.jpg
Cover artwork of Card Party
Developer(s): Nd Cube
Publisher(s): MediaKite
Platform: Game Boy Advance
Category: Party
Players: 1-4
Predecessor: N/A
Successor: N/A
Release dates
Japan: October 25, 2002
© 2002 Nd Cube/MediaKite

Gameplay

Card Party features twelve different types of card games. These include the following games:

  • Concentration (しんけいすいじゃく)
  • Old maid (ババぬき, babanuki)
  • Count (ダウト)
  • Cheat (ダウト)
  • Dobon (ドボン)
  • Page one (ページワン)
  • Daifugō (大富豪)
  • Seven bridge (セブンブリッジ)
  • Sevens (7ならべ)
  • "29"
  • "51"
  • Blackjack (ブラックジャック)
  • Poker (ポーカー).[2]

The game features support for four players using a Game Boy Advance Game Link Cable.

NintendoWiki logo.png This section is a stub. You can help NintendoWiki by expanding it.


Tube Slider: The Championship of Future Formula

Technical details

Technical details
Media: Game Boy Advance Game Card
Supported features: Game Link Cable
Input / compatible controllers: Game Boy Advance
Tube Slider: The Championship of Future Formula
Tube slider cover.jpg
Cover artwork of Tube Slider: The Championship of Future Formula
Developer(s): Nd Cube
Publisher(s): NEC Interchannel
Platform: Nintendo GameCube
Category: Racing
Players: 1-4
Predecessor: N/A
Successor: N/A
Release dates
N. America: April 17, 2003
Ratings
ESRB: E

Tube Slider: The Championship of Future Formula is a futuristic racing game released for the Nintendo GameCube exclusively in North America in 2003. The game's main feature, as indicated in its title, is that all racetracks are set in oversized transparent tubes. Though developed by Nintendo subsidiary Nd Cube, the game was published by NEC, and specifically was the first title published by subsidiary NEC Interchannel.[3]

Tube Slider was the last game developed by the original incarnation of Nd Cube. Following its release, most of Nd Cube's staff would leave the company and Nd Cube would not release another game until 2010, after an influx of former Hudson Soft employees.

Blurb

LIMITLESS VELOCITY

Get your adrenaline fix as you race at incredible speeds in hover vehicles that slide through gravity-defying racecources at over thousand miles per hour. The future of championship formula racing is faster, sleeker, and more dangerous - you may be able to avoid hitting the walls, but can you defy your opponent's power-siphoning Lock-On beams? You may be able to finish a race... but can you win it?

  • Select from a large variety of futuristic racing vehicles, each with its own speed and handling characteristics!
  • Choose Competition Mode to race against aggressive A.I. racers, or up to four players can compete to win the ultimate future formula title!
  • Race on fantastic futuristic courses that are full of challenging twists and turns.
  • Training courses and an in-game tutorial help you master the maneuvers required to survive the speed-intensive challenges.
  • Speed enhancers such as Turbos and Boosters help you break all racing performance records!

Can you handle the power?

Gameplay

Tube Slider follows a conventional racing game structure. The player must first select from among eight vehicles with differentiated stats and handling models and participate in various racing championships. All of Tube Slider's tracks are inside transparent tubes.

Before each race, the player can select if they want their vehicle to be equipped with a "turbo" or a "booster". The turbo provides a powerful one-time burst of speed while the booster is a less powerful but more flexible speed enhancer that can be feathered. Boost energy automatically regenerates and can also be collected by siphoning other competitor's reserves, or by collecting Velocity Pick-ups scattered around the tracks. Blue items add to the player’s energy reserves, yellow items provides an immediate burst of speed like the turbo and rare red items accelerate the vehicle to a far greater degree.

Unlike most futuristic racing games, Tube Slider does not feature combat, but instead features a "Lock-On" system: by moving the vehicle directly behind an opponent’s craft, competitors can siphon away boost energy and add it to their own reserve. However, if the attacked craft boosts before the lock-on attempt is completed, they will steal energy from the attacking craft.

The main gameplay mode of Tube Slider is Grand Prix mode, which task the player to compete through three racing tournaments alone or split-screen with one other player. Completing the final regular tournament unlocks Maximum mode, which features the same tournaments played at greater speed and difficulty, and the Tryal Road, a one-time race against a powerful boss vehicle named Spyder. Completing the Tryal Road in Normal mode unlocks an alternate model for the selected vehicle while completing it in Maximum mode unlocks Spyder itself. Other modes include Time Attack, Free Run, Course Pratice (which has the player collect orbs in some of the regular tracks and get graded on their speed and number of orbs collected), and Tutorial, a collection of videos explaining various aspects of the game.

Development

Tube Slider was initially announced at the end of January 2003, and slated for release in February.[3][4] However, the game's release would later be delayed to April. The game's vehicle and environment designs were done by Japanese animation studio Studio 4°C.[5]

Reception

Aggregate scores
Metacritic 62
GameRankings 66.65%
Reviews
IGN 6.1/10
Nintendo Power 5.8/10
GameSpot 5.6/10

Reviews for the game were generally middling upon release, with many critics comparing the game unfavorably to other similar racing games, most notably the F-Zero series. IGN's Matt Casamassina gave the game a 6.1 out of 10, calling the gameplay "shallow", the increasing difficulty "unbalanced", and overall calling the game "[...]an above average racer. But it's not in the same league as more ambitions entries like XGRA and F-Zero." Ryan Davis of GameSpot rated Tube Slider a 5.6 out of 10, calling the game "a generally uninteresting futuristic racer that doesn't do anything that hasn't already been done, and done better, by previous futuristic racers."

Technical details

Technical details
Media: Nintendo GameCube Game Disc
Save data size: 22 blocks
Input / compatible controllers: Nintendo GameCube Controller

External links

References

  1. Animal Crossing: Pocket Camp was developed by ND Cube. GoNintendo (February 25, 2018). Retrieved February 25, 2018.
  2. The back of a Card Party box
  3. 3.0 3.1 NEC Back in Games Business. IGN (January 31, 2003). Retrieved June 3, 2017.
  4. Tube Slider. IGN (January 31, 2003. Retrieved June 3, 2017.
  5. Tube Slider on KojiMorimoto.net. Retrieved September 25, 2016.

External links

References

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Nintendo Cube on other NIWA Wikis:
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StrategyWiki
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Super Mario Wiki



Nintendo logo.png
1st & 2nd Party / Owned
Internal divisions
Subsidiaries
Owned / Affiliated Seattle Mariners* • The Pokémon Company • Warpstar Inc.
* – Former / Defunct
3rd Parties / Partners
8-4 • AlphaDream* • Ambrella* • Argonaut Games* • Arika • Artoon* • Arzest • AS Tokyo Studios • Bandai Namco • Capcom • Camelot • Cing* • Creatures Inc. • DeNA • DigiNin* • DigitalScape • Eighting • Flagship* • Fuse Games* • Game Freak • Ganbarion • Genius Sonority • Good-Feel • Grezzo • HAL Laboratory • Hatena • Hudson Soft* • indieszero • iNiS • Intelligent Systems • Jamsworks • Jupiter • Koei Tecmo • Kuju • Left Field Productions* • Level-5 • Mistwalker • Monster Games • Noise • Paon • PlatinumGames • Q-Games • Rare* • Red Entertainment • Sega (Atlus) • Sora Ltd. • skip • Softnica • Spike Chunsoft • Square Enix • St.GIGA* • Syn Sophia • TOSE • Treasure • Vanpool* • Vitei
* – Former / Defunct
Key employees
Presidents
Managers, etc. Internal
Subsidiaries
  • NNSD: Yusuke Beppu
  • Monolith Soft: Hirohide Sugiura, Tetsuya Takahashi
  • 1-Up Studio: Gen Kadoi
  • ND Cube: Hidetoshi Endo
  • Retro: Michael Kelbaugh
  • NERD: Alexandre Delattre