Site Notice

We have a limited coverage policy. Please check our coverage page to see which articles are allowed.
Please no leaked content less than one year old, or videos of leaks.
Content copied verbatim from other websites or wikis will be removed.

Difference between revisions of "Monolith Soft"

From NintendoWiki, your source on Nintendo information. By fans, for fans.
Jump to navigation Jump to search
m (Kyoto)
m
 
(8 intermediate revisions by 2 users not shown)
Line 10: Line 10:
  
 
==History==
 
==History==
After the release of ''{{wp|Xenogears}}'', Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after they chose to not develop a sequel. On October 1, 1999, the two founded their own company, Monolith Soft, after accepting an investment from [[Namco Bandai Entertainment|Namco]], and continued the ''Xeno'' series.
+
After the release of ''{{wp|Xenogears}}'', Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after the company chose to not develop a sequel to the game, instead wanting to focus on the {{ser|Final Fantasy}} series, a move that Takahashi did not agree with.<ref>[https://www.gamespot.com/articles/xenosaga-interview/1100-2823598/ Xenosaga Interview]. GameSpot (May 17, 2006). Retrieved January 2, 2018.</ref> On October 1, 1999, the two founded their own company, Monolith Soft, with funding from [[Bandai Namco Entertainment|Namco]].<ref>[http://www.cubed3.com/news/5654/1/c3-exclusive-interview-monolith-soft-on-nintendo-wii-support-baten-kaitos-ii-and-more.html C3 Exclusive Interview | Monolith Soft on Nintendo Wii Support, Baten Kaitos II & More]. Cubed3 (August 3, 2006). Retrieved August 21, 2017.</ref><ref>[http://www.siliconera.com/2017/08/21/monolith-soft-executive-producer-going-namco-nintendo/ Monolith Soft Executive Producer On Going From Namco To Nintendo]. Siliconera (August 21, 2017). Retrieved August 21, 2017.</ref>
  
In May of 2007, Namco sold 80% of its 96% stake in Monolith to [[Nintendo]], giving Nintendo controlling interest in the company. Namco would later sell them the remaining 16% share, making Monolith a full first-party developer for Nintendo.
+
In May of 2007, Bandai Namco sold 80% of its shares in Monolith to [[Nintendo]], giving Nintendo controlling interest in the company, while Bandai Namco retained 16% of its interest.<ref>[https://www.gamespot.com/articles/nintendo-buys-monolith-soft/1100-6169813/ Nintendo buys Monolith Soft]. GameSpot (April 27, 2007). Retrieved August 21, 2017.</ref><ref>[http://www.ign.com/articles/2007/04/27/xenosaga-developer-switches-sides Xenosaga Developer Switches Sides]. IGN (April 26, 2007). Retrieved August 21, 2017.</ref> Nintendo would later acquire the remaining 16% interest, making Monolith a wholly owned subsidiary.
  
 
In 2011, Monolith would open a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games.
 
In 2011, Monolith would open a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games.
Line 60: Line 60:
 
|-
 
|-
 
|''[[The Legend of Zelda: Breath of the Wild]]''****<ref name="Zelda Wii U">[http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild]. Game Informer (June 17, 2016). Retrieved June 18, 2016.</ref>
 
|''[[The Legend of Zelda: Breath of the Wild]]''****<ref name="Zelda Wii U">[http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild]. Game Informer (June 17, 2016). Retrieved June 18, 2016.</ref>
|2016
+
|2017
 
|[[Wii U]], [[Nintendo Switch]]
 
|[[Wii U]], [[Nintendo Switch]]
 
|-
 
|-
 
|''[[Xenoblade Chronicles 2]]''
 
|''[[Xenoblade Chronicles 2]]''
 
|2017
 
|2017
 +
|[[Nintendo Switch]]
 +
|-
 +
|''[[Xenoblade Chronicles 2: Torna ~ The Golden Country]]''
 +
|2018
 +
|[[Nintendo Switch]]
 +
|-
 +
|''[[Xenoblade Chronicles: Definitive Edition]]''
 +
|2020
 +
|[[Nintendo Switch]]
 +
|-
 +
|''[[Xenoblade Chronicles 3]]''
 +
|2022
 
|[[Nintendo Switch]]
 
|[[Nintendo Switch]]
 
|-
 
|-
 
|}
 
|}
<nowiki>*</nowiki> - <small>Development cooperation for [[Sora Ltd]].</small><br>
+
<nowiki>*</nowiki> - <small>Development cooperation for [[Sora Ltd.]].</small><br>
 
<nowiki>**</nowiki> - <small>Development cooperation for [[Nintendo Entertainment Analysis & Development|Nintendo EAD]].</small><br>
 
<nowiki>**</nowiki> - <small>Development cooperation for [[Nintendo Entertainment Analysis & Development|Nintendo EAD]].</small><br>
 
<nowiki>***</nowiki> - <small>Co-developed with {{wp|Banpresto}}.</small><br>
 
<nowiki>***</nowiki> - <small>Co-developed with {{wp|Banpresto}}.</small><br>
Line 104: Line 116:
 
|2017
 
|2017
 
|Wii U, Nintendo Switch
 
|Wii U, Nintendo Switch
 +
|-
 +
|''[[Animal Crossing: New Horizons]]''
 +
|2020
 +
|Nintendo Switch
 +
|-
 
|}
 
|}
  
 
==External links==
 
==External links==
 +
{{otherwikis|SmashWiki=1|StrategyWiki=Category:Monolith Soft|Xeno Series Wiki=1}}
 
*{{wp|Monolith Soft|Monolith Soft on Wikipedia}}
 
*{{wp|Monolith Soft|Monolith Soft on Wikipedia}}
*{{ssb|Monolith Soft|Monolith Soft on SmashWiki}}
+
{{clear|right}}
  
 
==References==
 
==References==

Latest revision as of 15:40, 23 November 2023

Monolith Soft
Monolith Soft logo.gif
Founded: 1999
Founder: N/A
President: N/A
Parent / owner: Nintendo
Divisions / subsidiaries: N/A
Website:
www.monolithsoft.co.jp

Monolith Soft, Inc. is a game developer based in Tokyo, Japan, mostly known for developing RPGs such as the Xeno series, among others. The studio was founded by Tetsuya Takahashi, a former Square employee.

History

After the release of Xenogears, Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after the company chose to not develop a sequel to the game, instead wanting to focus on the Final Fantasy series, a move that Takahashi did not agree with.[1] On October 1, 1999, the two founded their own company, Monolith Soft, with funding from Namco.[2][3]

In May of 2007, Bandai Namco sold 80% of its shares in Monolith to Nintendo, giving Nintendo controlling interest in the company, while Bandai Namco retained 16% of its interest.[4][5] Nintendo would later acquire the remaining 16% interest, making Monolith a wholly owned subsidiary.

In 2011, Monolith would open a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games.

Games as a Nintendo developer

Tokyo

Game Year Console
Baten Kaitos Origins 2006 Nintendo GameCube
Super Smash Bros. Brawl* 2008 Wii
Soma Bringer 2008 Nintendo DS
Disaster: Day of Crisis 2008 Wii
Xenoblade Chronicles 2010 Wii
The Legend of Zelda: Skyward Sword** 2011 Wii
Project X Zone*** 2012 Nintendo 3DS
Xenoblade Chronicles X 2015 Wii U
Project X Zone 2 2015 Nintendo 3DS
The Legend of Zelda: Breath of the Wild****[6] 2017 Wii U, Nintendo Switch
Xenoblade Chronicles 2 2017 Nintendo Switch
Xenoblade Chronicles 2: Torna ~ The Golden Country 2018 Nintendo Switch
Xenoblade Chronicles: Definitive Edition 2020 Nintendo Switch
Xenoblade Chronicles 3 2022 Nintendo Switch

* - Development cooperation for Sora Ltd..
** - Development cooperation for Nintendo EAD.
*** - Co-developed with Banpresto.
**** - Development cooperation for Nintendo EPD.

Kyoto

Note that all games listed were primarily developed by Nintendo EAD, and that Monolith only provided assistance in development.

Game Year Console
Animal Crossing: New Leaf 2012 Nintendo 3DS
Pikmin 3 2013 Wii U
The Legend of Zelda: A Link Between Worlds 2013 Nintendo 3DS
Splatoon 2015 Wii U
Animal Crossing: Happy Home Designer 2015 Nintendo 3DS
The Legend of Zelda: Breath of the Wild[6] 2017 Wii U, Nintendo Switch
Animal Crossing: New Horizons 2020 Nintendo Switch

External links

Niwalogo.png
Monolith Soft on other NIWA Wikis:
SmashWiki logo.png
SmashWiki
StrategyWiki logo.png
StrategyWiki
Xeno Series Wiki logo.png
Xeno Series Wiki

References

  1. Xenosaga Interview. GameSpot (May 17, 2006). Retrieved January 2, 2018.
  2. C3 Exclusive Interview | Monolith Soft on Nintendo Wii Support, Baten Kaitos II & More. Cubed3 (August 3, 2006). Retrieved August 21, 2017.
  3. Monolith Soft Executive Producer On Going From Namco To Nintendo. Siliconera (August 21, 2017). Retrieved August 21, 2017.
  4. Nintendo buys Monolith Soft. GameSpot (April 27, 2007). Retrieved August 21, 2017.
  5. Xenosaga Developer Switches Sides. IGN (April 26, 2007). Retrieved August 21, 2017.
  6. 6.0 6.1 Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild. Game Informer (June 17, 2016). Retrieved June 18, 2016.


Nintendo logo.png
1st & 2nd Party / Owned
Internal divisions
Subsidiaries
Owned / Affiliated Seattle Mariners* • The Pokémon Company • Warpstar Inc.
* – Former / Defunct
3rd Parties / Partners
8-4 • AlphaDream* • Ambrella* • Argonaut Games* • Arika • Artoon* • Arzest • AS Tokyo Studios • Bandai Namco • Capcom • Camelot • Cing* • Creatures Inc. • DeNA • DigiNin* • DigitalScape • Eighting • Flagship* • Fuse Games* • Game Freak • Ganbarion • Genius Sonority • Good-Feel • Grezzo • HAL Laboratory • Hatena • Hudson Soft* • indieszero • iNiS • Intelligent Systems • Jamsworks • Jupiter • Koei Tecmo • Kuju • Left Field Productions* • Level-5 • Mistwalker • Monster Games • Noise • Paon • PlatinumGames • Q-Games • Rare* • Red Entertainment • Sega (Atlus) • Sora Ltd. • skip • Softnica • Spike Chunsoft • Square Enix • St.GIGA* • Syn Sophia • TOSE • Treasure • Vanpool* • Vitei
* – Former / Defunct
Key employees
Presidents
Managers, etc. Internal
Subsidiaries
  • NNSD: Yusuke Beppu
  • Monolith Soft: Hirohide Sugiura, Tetsuya Takahashi
  • 1-Up Studio: Gen Kadoi
  • ND Cube: Hidetoshi Endo
  • Retro: Michael Kelbaugh
  • NERD: Alexandre Delattre