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Difference between revisions of "Monolith Soft"
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{{Company infobox | {{Company infobox | ||
|name=Monolith Soft | |name=Monolith Soft | ||
− | |logo= | + | |logo=[[File:Monolith Soft logo.gif|250px]] |
|caption= | |caption= | ||
+ | |founded=October 1, 1999 | ||
+ | |founder=Hirohide Sugiura, {{wp|Tetsuya Takahashi}}, {{wp|Yasuyuki Honne}} | ||
+ | |president=Hirohide Sugiura | ||
|parent=[[Nintendo]] | |parent=[[Nintendo]] | ||
− | | | + | |subsidiary=1st Production Team, 2nd Production Team, Monolith Soft Kyoto |
|externallink=[http://www.monolithsoft.co.jp/ www.monolithsoft.co.jp] | |externallink=[http://www.monolithsoft.co.jp/ www.monolithsoft.co.jp] | ||
}} | }} | ||
− | '''Monolith Soft, Inc.''' is a game developer based in Tokyo, Japan, mostly known for developing RPGs such as the {{ser|Xeno}} series, among others. The studio was founded by Tetsuya Takahashi, a former [[Square]] employee. | + | '''Monolith Soft, Inc.''' (株式会社モノリスソフト ''Kabushiki gaisha Monorisu Sofuto'') is a game developer based in Tokyo, Japan, mostly known for developing RPGs such as the {{ser|Xeno}} series, among others. The studio was founded by Tetsuya Takahashi, a former [[Square]] employee. |
==History== | ==History== | ||
− | After the release of ''{{wp|Xenogears}}'', Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after | + | After the release of ''{{wp|Xenogears}}'', Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after the company chose to not develop a sequel to the game, instead wanting to focus on the {{ser|Final Fantasy}} series, a move that Takahashi did not agree with.<ref>[https://www.gamespot.com/articles/xenosaga-interview/1100-2823598/ Xenosaga Interview]. GameSpot (May 17, 2006). Retrieved January 2, 2018.</ref> On October 1, 1999, the two founded their own company, Monolith Soft, with funding from [[Bandai Namco Entertainment|Namco]].<ref>[http://www.cubed3.com/news/5654/1/c3-exclusive-interview-monolith-soft-on-nintendo-wii-support-baten-kaitos-ii-and-more.html C3 Exclusive Interview | Monolith Soft on Nintendo Wii Support, Baten Kaitos II & More]. Cubed3 (August 3, 2006). Retrieved August 21, 2017.</ref><ref>[http://www.siliconera.com/2017/08/21/monolith-soft-executive-producer-going-namco-nintendo/ Monolith Soft Executive Producer On Going From Namco To Nintendo]. Siliconera (August 21, 2017). Retrieved August 21, 2017.</ref> |
− | In May of 2007, Namco sold 80% of its | + | In May of 2007, Bandai Namco sold 80% of its shares in Monolith to [[Nintendo]], giving Nintendo controlling interest in the company, while Bandai Namco retained 16% of its interest.<ref>[https://www.gamespot.com/articles/nintendo-buys-monolith-soft/1100-6169813/ Nintendo buys Monolith Soft]. GameSpot (April 27, 2007). Retrieved August 21, 2017.</ref><ref>[http://www.ign.com/articles/2007/04/27/xenosaga-developer-switches-sides Xenosaga Developer Switches Sides]. IGN (April 26, 2007). Retrieved August 21, 2017.</ref> Nintendo would later acquire the remainder of Bandai Namco's shares, making Monolith a wholly owned subsidiary. |
− | In 2011, Monolith | + | In 2011, Monolith opened a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games. |
+ | |||
+ | By December 2024, Nintendo had acquired the remaining shares of Monolith Soft, becoming the sole owner and shareholder of the company.<ref>[https://automaton-media.com/en/news/nintendo-now-owns-100-of-monolith-soft/ Nintendo now owns 100% of Monolith Soft]. Automaton (December 11, 2024). Retrieved February 1, 2025.</ref> | ||
==Games as a Nintendo developer== | ==Games as a Nintendo developer== | ||
− | + | {| class="wikitable" width="40%" | |
− | {| class="wikitable" width=" | ||
!Game | !Game | ||
!Year | !Year | ||
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|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|- | |- | ||
− | |''[[Super Smash Bros. Brawl]]'' | + | |''[[Super Smash Bros. Brawl]]''<ref name="Sora" group="note">Development cooperation for [[Sora Ltd.]].</ref> |
|2008 | |2008 | ||
|[[Wii]] | |[[Wii]] | ||
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|[[Nintendo DS]] | |[[Nintendo DS]] | ||
|- | |- | ||
− | |''[[Disaster: | + | |''[[Disaster: Day of Crisis]]'' |
|2008 | |2008 | ||
|Wii | |Wii | ||
|- | |- | ||
− | | | + | |{{ga|Xenoblade Chronicles}} |
+ | |2010 | ||
|Wii | |Wii | ||
− | |||
|- | |- | ||
− | |''[[The Legend of Zelda: Skyward Sword]]'' | + | |''[[The Legend of Zelda: Skyward Sword]]''<ref name="EAD" group="note">Development cooperation for [[Nintendo Entertainment Analysis & Development|Nintendo EAD]].</ref> |
|2011 | |2011 | ||
|Wii | |Wii | ||
|- | |- | ||
− | |''[[ | + | |''[[Animal Crossing: New Leaf]]''<ref name="EAD" group="note"/> |
|2012 | |2012 | ||
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|Nintendo 3DS | |Nintendo 3DS | ||
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|- | |- | ||
− | |''[[ | + | |''[[Project X Zone]]''<ref name="BN" group="note">Co-developed with {{wp|Banpresto}}.</ref> |
|2012 | |2012 | ||
− | |Nintendo 3DS | + | |[[Nintendo 3DS]] |
|- | |- | ||
− | |''[[Pikmin 3]]'' | + | |''[[Pikmin 3]]''<ref name="EAD" group="note"/> |
|2013 | |2013 | ||
|Wii U | |Wii U | ||
|- | |- | ||
− | |{{zel|A Link Between Worlds}} | + | |{{zel|A Link Between Worlds}}<ref name="EAD" group="note"/> |
|2013 | |2013 | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|- | |- | ||
− | |''[[Splatoon]]'' | + | |''[[Splatoon]]''<ref name="EAD" group="note"/> |
|2015 | |2015 | ||
|Wii U | |Wii U | ||
|- | |- | ||
− | |''[[Animal Crossing: Happy Home Designer]]'' | + | |''[[Xenoblade Chronicles X]]'' |
+ | |2015 | ||
+ | |[[Wii U]] | ||
+ | |- | ||
+ | |''[[Animal Crossing: Happy Home Designer]]''<ref name="EAD" group="note"/> | ||
+ | |2015 | ||
+ | |Nintendo 3DS | ||
+ | |- | ||
+ | |''[[Project X Zone 2]]'' | ||
|2015 | |2015 | ||
|Nintendo 3DS | |Nintendo 3DS | ||
+ | |- | ||
+ | |''[[The Legend of Zelda: Breath of the Wild]]''<ref name="EPD" group="note">Development cooperation for [[Nintendo Entertainment Planning & Development|Nintendo EPD]].</ref><ref name="Zelda Wii U">[http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild]. Game Informer (June 17, 2016). Retrieved June 18, 2016.</ref> | ||
+ | |2017 | ||
+ | |[[Wii U]], [[Nintendo Switch]] | ||
+ | |- | ||
+ | |''[[Xenoblade Chronicles 2]]'' | ||
+ | |2017 | ||
+ | |[[Nintendo Switch]] | ||
+ | |- | ||
+ | |''[[Xenoblade Chronicles 2: Torna ~ The Golden Country]]'' | ||
+ | |2018 | ||
+ | |[[Nintendo Switch]] | ||
+ | |- | ||
+ | |''[[Animal Crossing: New Horizons]]''<ref name="EPD" group="note"/> | ||
+ | |2020 | ||
+ | |Nintendo Switch | ||
+ | |- | ||
+ | |''[[Xenoblade Chronicles: Definitive Edition]]'' | ||
+ | |2020 | ||
+ | |[[Nintendo Switch]] | ||
+ | |- | ||
+ | |''[[Xenoblade Chronicles 3]]'' | ||
+ | |2022 | ||
+ | |[[Nintendo Switch]] | ||
+ | |- | ||
+ | |''[[Splatoon 3]]''<ref name="EPD" group="note"/> | ||
+ | |2022 | ||
+ | |Nintendo Switch | ||
+ | |- | ||
+ | |{{zel|Tears of the Kingdom}}<ref name="EPD" group="note"/> | ||
+ | |2023 | ||
+ | |Nintendo Switch | ||
+ | |- | ||
+ | |colspan="3"| | ||
+ | <small>{{reflist|group=note}}</small> | ||
+ | |- | ||
|} | |} | ||
+ | |||
+ | ==External links== | ||
+ | {{otherwikis|SmashWiki=1|StrategyWiki=Category:Monolith Soft|Xeno Series Wiki=1|Zelda Wiki=1}} | ||
+ | *{{wp|Monolith Soft|Monolith Soft on Wikipedia}} | ||
+ | {{clear|right}} | ||
+ | |||
+ | ==References== | ||
+ | {{ref}} | ||
{{-}} | {{-}} | ||
{{Nintendo}} | {{Nintendo}} | ||
[[Category:Companies]] | [[Category:Companies]] |
Latest revision as of 08:48, 1 February 2025
Monolith Soft | ||||||||||
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Monolith Soft, Inc. (株式会社モノリスソフト Kabushiki gaisha Monorisu Sofuto) is a game developer based in Tokyo, Japan, mostly known for developing RPGs such as the Xeno series, among others. The studio was founded by Tetsuya Takahashi, a former Square employee.
History
After the release of Xenogears, Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after the company chose to not develop a sequel to the game, instead wanting to focus on the Final Fantasy series, a move that Takahashi did not agree with.[1] On October 1, 1999, the two founded their own company, Monolith Soft, with funding from Namco.[2][3]
In May of 2007, Bandai Namco sold 80% of its shares in Monolith to Nintendo, giving Nintendo controlling interest in the company, while Bandai Namco retained 16% of its interest.[4][5] Nintendo would later acquire the remainder of Bandai Namco's shares, making Monolith a wholly owned subsidiary.
In 2011, Monolith opened a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games.
By December 2024, Nintendo had acquired the remaining shares of Monolith Soft, becoming the sole owner and shareholder of the company.[6]
Games as a Nintendo developer
External links
![]() Monolith Soft on other NIWA Wikis: | ||||||||
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References
- ↑ Xenosaga Interview. GameSpot (May 17, 2006). Retrieved January 2, 2018.
- ↑ C3 Exclusive Interview | Monolith Soft on Nintendo Wii Support, Baten Kaitos II & More. Cubed3 (August 3, 2006). Retrieved August 21, 2017.
- ↑ Monolith Soft Executive Producer On Going From Namco To Nintendo. Siliconera (August 21, 2017). Retrieved August 21, 2017.
- ↑ Nintendo buys Monolith Soft. GameSpot (April 27, 2007). Retrieved August 21, 2017.
- ↑ Xenosaga Developer Switches Sides. IGN (April 26, 2007). Retrieved August 21, 2017.
- ↑ Nintendo now owns 100% of Monolith Soft. Automaton (December 11, 2024). Retrieved February 1, 2025.
- ↑ Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild. Game Informer (June 17, 2016). Retrieved June 18, 2016.