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Latest revision as of 18:03, 25 July 2024
This article is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
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Super Smash Bros. Ultimate is a fighting game and the fifth installment in the Super Smash Bros. series, released for Nintendo Switch in December 2018.
Contents
Blurb
New characters and stages join the entire legacy roster!
Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!
Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling–a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more! Feel free to bust out your GameCube controllers–legendary couch competitions await–or play together anytime, anywhere!
Story
As with Super Smash Bros. Brawl, Super Smash Bros. Ultimate features a story-based Adventure Mode, entitled "World of Light". In this mode, a being known as Galeem engulfs the universe in its light, defeating all of the fighters and reducing the bodies of all other characters into wandering Spirits that are used to control Galeem's army of puppet fighters. However, one fighter, Kirby, survives the attack, and must venture through the new world to free the captive fighters and Spirits and defeat Galeem.
Gameplay
As with the previous entries, Super Smash Bros. Ultimate is a 2D platform fighting game in which the goal for players is to KO each other by hitting them off of the stage. Returning from Super Smash Bros. for Wii U, the game supports up to eight players simultaneously, making this a standard feature rather than a standalone mode and allowing up to eight players to play on all stages. Notably, Super Smash Bros. Ultimate features all 63 playable characters that have appeared across all entries in the franchise alongside a set of new fighters.
A new mechanic introduced in this game are Spirits, a power-boosting collectible based upon the characters of various games and franchises. Spirits come in two main types: Primary Spirits, which grant fighters special buffs and abilities and can be leveled up to increase their strength; and Support Spirits, which can be equipped to a Primary Spirit that has slots for a Support Spirit and grant their own power boosts and abilities. Spirits are primarily obtained through Spirit Battles, a battle with unique conditions themed around the particular character, though there are other methods to obtain them, such as the in-game shop or as rewards for other modes. While Spirits can be used in standard Smash matches, they are most prominently featured in the game's Adventure Mode, World of Light, in which players must battle through an army of Spirits and traverse the mode's world to eventually defeat Galeem. Spirits can also be obtained through the Spirit Board, which rotates through a random set of Spirits, as well as through other means, such as shops and as rewards in other modes.
The game also features an Online mode, allowing players to battle against other players across the world. Quickplay mode allows a player to be randomly matched against other players based upon their preferred rulesets; winning matches in Quickplay allows the player to increase their Global Smash Power, a rating mechanic that returns from previous titles, and once a character's GSP is high enough, that character can be used in "Elite Smash", a version of Quickplay in which only high-GSP players are matched together. Also available are Battle Arenas, which allow players to create a dedicated room to battle other players; and Online Tourneys, which allow players to compete against one another in a tournament. Finally available is Shared Content, which allows players to post Mii Fighters, custom stages, and battle replays and videos for other players to view and download.
Other modes include Classic Mode, in which players must complete a sequence of themed battles unique to each character; Stage Builder, which allows players to design and create their own stages; Mob Smash, in which players must battle a horde of opponents; Home-Run Contest (added in Ver. 5.0.0), in which players must launch a Sandbag as far as possible; VR (added in Ver. 3.1.0), which allows players to use the Nintendo Labo Toy-Con VR Goggles to battle in virtual reality; and Training, which allows players to practice by controlling various aspects of gameplay.
Super Smash Bros. Ultimate is also compatible with amiibo; as with for Nintendo 3DS and for Wii U, players are able to create a "Figure Player" (FP) that they can train and level up, learning from the player as they battle and grow stronger; data from the previous entries can be transferred to Ultimate, which allows the amiibo to become stronger. amiibo can also be given Spirits to level up, increase their power, and grant them those abilities.
Development
A Nintendo Switch installment in the Super Smash Bros. series was initially revealed with a teaser trailer during the Nintendo Direct on March 8, 2018.[3] Series creator and director Masahiro Sakurai confirmed that he was working on the game soon after the trailer premiered.[1] The game was finally unveiled during Nintendo's E3 2018 presentation.[2]
The initial proposal for Super Smash Bros. Ultimate was completed in December 2015, while the team was still working on DLC for the previous games.[4] Development for the new title officially started in February 2016.[5] Bandai Namco was once again contracted to develop the game, with much of the staff that worked on Super Smash Bros. for Nintendo 3DS / Wii U returning.[4] For this installment, the team chose to use the previous title as a base to build off of rather than redevelop the game's systems entirely.[4]
Technical details
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Additional content
Updates
List of updates | ||
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Version no. | Release date(s) | Description |
1.1.0 | December 7, 2018 | Adds Hard difficulty for Adventure Mode, adds Quickplay, Battle Arenas, Spectate, and Background Matchmaking to Online; displays Global Smash Power in Online mode, adds the ability for the game to receive Spirit event data, adds the ability for the game to receive Present data, adds compatibility with the Rex Wig and Rex Outfit Mii Fighter costumes, gameplay adjustments. |
1.2.0 | December 13, 2018 | Adjusts the difficulty of battles to unlock characters, adjusts Online matchmaking to prioritize players' Preferred Rules more, increased connection stability in Battle Arenas, gameplay adjustments. |
1.2.1 | December 21, 2018 | Bug fixes. |
2.0.0 | January 29, 2019 | Adds compatibility with the Piranha Plant DLC, allows up to four players to play in Spirit Board battles, adds additional Spirits to the Shop, adjusts Global Smash Power calculation, adds the ability to short hop by pressing both jump buttons, fixes a bug causing a player's score to include teammate KOs when Team Attack is enabled, gameplay adjustments. |
2.0.1 | February 21, 2019 | Fixes an issue introduced in version 2.0.0 in which an Adventure Mode battle featuring King K. Rool could not be completed, gameplay fixes. |
2.0.2 | April 2, 2019 | Adds support for the Super Smash Bros. series Daisy, Ken, and Young Link amiibo. |
3.0.0 | April 17, 2019 | Adds compatibility with the Challenger Pack 1 DLC and first round of Mii Fighter costumes, adds Stage Builder, adds Edit Video to Replays, adds Shared Content to Online, adds DLC Spirits to Spirits, adds additional Spirits to the Shop, adds compatibility with the Nintendo Switch Online mobile application, improves matchmaking for players with similar Global Smash Power ranks in Quickplay, gameplay adjustments. |
3.0.1 | April 25, 2019 | Fixes an issue in which Classic Mode would not progress after winning a battle with Joker's Final Smash, gameplay adjustments. |
3.1.0 | May 30, 2019 | Adds VR to Games & More and compatibility with the Toy-Con VR Goggles, adds the ability to use amiibo in Battle Arenas, adds Send on a Journey to the amiibo menu, adjusts Preferred Rules options for Quickplay, gameplay adjustments. |
4.0.0 | July 30, 2019 | Adds compatibility with the Challenger Pack 2 DLC and second round of Mii Fighter costumes, adds Online Tourney to Online, adds Very Easy difficulty to Adventure Mode, adds the ability to use Snapshots in Edit Video, adjusts certain terrains in Stage Builder, adds the Support feature and Prediction Points which can be spent on items to Spectate, allows Shared Content videos to be viewed repeatedly, gameplay adjustments. |
5.0.0 | September 4, 2019 | Adds compatibility with the Challenger Pack 3 DLC and third round of Mii Fighter costumes, adds Home-Run Contest, adds additional Spirits to the Shop, allows players to adjust the movesets of Mii Fighters downloaded from Shared Content, gameplay adjustments. |
6.0.0 | November 6, 2019 | Adds compatibility with the Challenger Pack 4 DLC and fourth round of Mii Fighter costumes, adds support for the Simon and Incineroar amiibo, adds "Elite Only" option for Battle Arenas, allows players to join Battle Arenas created by friends, allows the Battle Arena host to change match rules without having to close the arena, adds "Random Battlefield and Ω Form" option to stage settings for Battle Arenas, adds the ability for players to send set messages in Battle Arenas, adds additional Spirits to the Shop, adds the Tockles Spirit to the Dragon Quest Spirit Board, gameplay adjustments. |
6.1.0 | November 14, 2019 | Fixes an issue in which using Terry's Buster Wolf on an opponent would cause both players to be unable to move. |
6.1.1 | January 7, 2020 | Adds support for the Dark Samus and Richter amiibo. |
7.0.0 | January 28, 2020 | Adds compatibility with the Challenger Pack 5 DLC and fifth round of Mii Fighter costumes, adds additional Spirits to the Shop and Spirit Board, gameplay adjustments. |
8.0.0 | June 29, 2020 | Adds compatibility with the Challenger Pack 6 DLC and sixth round of Mii Fighter costumes, adds the ability to rematch any Spirit battle from the Spirit List menu, adds additional Spirits to the Shop, gameplay adjustments. |
8.1.0 | August 4, 2020 | Adds the Small Battlefield stage, allows players to select any stage-specific songs when playing on the Battlefield, Big Battlefield, Small Battlefield, and Final Destination stages; adjusts matchmaking when playing with Preferred Rules in Online, adds the "Small Battlefield" option for Preferred Rules, adjusts the threshold for entering Elite Smash to allow more players to enter, adjusts Global Smash Power calculation, gameplay adjustments. |
9.0.0 | October 13, 2020 | Adds compatibility with the Challenger Pack 7 DLC and the seventh round of Mii Fighter costumes, adjusts controls during Battle Arena battles while spectators are present, adjusts Global Smash Power calculation, fixes an issue with the movement delay after perfect shielding in certain circumstances, adds additional Spirits to the Shop, gameplay adjustments. |
9.0.1 | October 21, 2020 | Fixes issues in which an opponent on a destroyed block placed by Steve could clip through the ground, fixes an issue in which hitting an opponent with Steve's minecart would cause them to be unable to be controlled, fixes an issue in which Steve's minecart wouldn't hit an opponent after hitting a wall, fixes an issue in which an opponent caught by Steve's minecart would reappear in their original position after being released, fixes an issue in which certain characters could clip through Steve's blocks after being KO'd. |
9.0.2 | November 11, 2020 | Fixes an issue in which Steve would be unable to jump off of an anvil with the control stick after using his down ariel, fixes an issue with the behavior of Duck Hunt's Wild Gunman and Zelda's Phantom, fixes an issue with the initial speed of Samus's and Dark Samus's up special on the ground, fixes an issue with the Venom stage that would cause characters to warp, fixes an issue in which characters would clip through the stage after being launched, fixes an issue with Stage Builder in which players would be forced to end a battle, gameplay fixes. |
10.0.0 | December 17, 2020 | Adds the limited-time Sephiroth Challenge mode, gameplay fixes. |
10.1.0 | December 22, 2020 | Adds full compatibility with the Challenger Pack 8 DLC and the eighth round of Mii Fighter costumes, adds toggle to swap between "Random from All Songs" and "Random from My Music" for Battlefield, Big Battlefield, and Final Destination; adjusts Cloud's Final Smash to be Omnislash Ver. 5 for his Advent Children costumes, adds additional Spirits to the Shop, gameplay adjustments. |
11.0.0 | March 4, 2021 | Adds compatibility with the Challenger Pack 9 DLC and the ninth round of Mii Fighter costumes, allows other players to disconnect unused controllers from the character select screen, adds support for the Toad Power-Up Band as an amiibo, adds additional Spirits to the Shop, gameplay adjustments. |
11.0.1 | March 23, 2021 | Re-increases the vulnerability period of Wii Fit Trainer's Header attack. |
12.0.0 | June 29, 2021 | Adds compatibility with the Challenger Pack 10 DLC and the tenth round of Mii Fighter costumes, adds additional Spirits to the Shop, gameplay adjustments. |
13.0.0 | October 18, 2021 | Adds compatibility with the Challenger Pack 11 DLC and the eleventh round of Mii Fighter costumes, adds additional Spirits to the Shop, gameplay adjustments. |
13.0.1 | December 1, 2021 | Adds compatibility with the Metroid Dread Samus and E.M.M.I. amiibo, gameplay adjustments. |
Downloadable content
Fighters Pass
Super Smash Bros. Ultimate received additional content post-launch in the form of five "Challenger Packs", which each include one new fighter, one new stage, and several music tracks. These add-ons can be purchased individually as they release, or as a singular "Fighters Pass", which was made available for purchase on December 7, 2018. As a bonus for purchasing the Fighters Pass, players receive the Rex Wig and Outfit costume for Mii Fighters.[6] The five packs include:
- Challenger Pack 1 (April 17, 2019): Includes Joker from Persona 5 as a playable character, the Mementos stage, and 11 music tracks.
- Challenger Pack 2 (July 30, 2019): Includes the Hero from the Dragon Quest series as a playable character, the Yggdrasil's Altar stage, and 8 music tracks.
- Challenger Pack 3 (September 4, 2019): Includes Banjo & Kazooie from the Banjo-Kazooie series as a playable character, the Spiral Mountain stage, and 10 music tracks.
- Challenger Pack 4 (November 6, 2019): Includes Terry from the Fatal Fury series as a playable character, the King of Fighters Stadium stage, and 50 music tracks.
- Challenger Pack 5 (January 28, 2020): Includes Byleth from Fire Emblem: Three Houses as a playable character, the Garreg Mach Monastery stage, and 11 music tracks.
Fighters Pass Vol. 2
Following the reveal of the contents of the fifth Challenger Pack, it was announced that six additional Challenger Packs would be released, also featuring new characters, stages, and songs. As before, these six packs can be purchased either individually on release or as the "Fighters Pass Vol. 2" bundle, made available for purchase on January 28, 2020. Purchasing the Fighters Pass Vol. 2 allows players to receive the Ancient Helm and Ancient Soldier Gear Mii Fighter costume.[7]
- Challenger Pack 6 (June 29, 2020): Includes Min Min from ARMS as a playable character, the Spring Stadium stage, and 18 music tracks.[8]
- Challenger Pack 7 (October 13, 2020): Includes Steve from the Minecraft franchise as a playable character, the Minecraft World stage, and 7 music tracks.[9]
- Challenger Pack 8 (December 22, 2020): Includes Sephiroth from Final Fantasy VII as a playable character, the Northern Cave stage, and 9 music tracks. Between December 17, 2020, and the release of the pack, a special event was made available to players who pre-purchased Challenger Pack 8 or purchased the Fighters Pass Vol. 2 called "Sephiroth Challenge", a special battle against Sephiroth that allowed players who cleared the challenge to access the character, stage, and music before the official release.[10]
- Challenger Pack 9 (March 4, 2021): Includes Pyra and Mythra from Xenoblade Chronicles 2 as a playable character, the Cloud Sea of Alrest stage, and 16 music tracks.[11]
- Challenger Pack 10 (June 29, 2021): Includes Kazuya from the Tekken series as a playable character, the Mishima Dojo stage, and 39 music tracks.[12]
- Challenger Pack 11 (October 18, 2021): Includes Sora from the Kingdom Hearts series as a playable character, the Hollow Bastion stage, and 9 music tracks.[13]
Piranha Plant
As a special offer, players who pre-purchased the digital version of the game or registered the physical version for My Nintendo Gold Points before the end of January 31, 2019, received a free download code for the playable character Piranha Plant. This character was later released as standalone paid downloadable content in February 2019, not included as part of either Fighters Pass.[6]
Mii Fighter costumes
As with the previous installments, additional costumes for Mii Fighters have also been released individually alongside the releases of each Challenger Pack. These include:
Round 6 (June 29, 2020) |
Round 7 (October 13, 2020) |
Round 8 (December 22, 2020)[10] |
Round 9 (March 4, 2021)[11] |
Round 10 (June 29, 2021)[12] |
Round 11 (October 18, 2021)[13] |
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Gallery
External links
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- Official website
- Super Smash Bros. Ultimate on Wikipedia
- Super Smash Bros. Ultimate on Square Enix Wiki
References
- ↑ 1.0 1.1 桜井 政博 on Twitter (March 8, 2018). Retrieved March 9, 2018.
- ↑ 2.0 2.1 Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch. Nintendo (YouTube; June 12, 2018). Retrieved October 14, 2018.
- ↑ Nintendo Direct 3.8.2018. Nintendo (YouTube; March 8, 2018). Retrieved March 8, 2018.
- ↑ 4.0 4.1 4.2 “Smash is Special” COMPLETE Translation. Source Gaming (July 2, 2018). Retrieved October 14, 2018.
- ↑ Super Smash Bros. Ultimate Development Started In 2016. NintendoSoup (December 11, 2018). Retrieved December 11, 2018.
- ↑ 6.0 6.1 Super Smash Bros. Ultimate Direct 11.1.2018. Nintendo (YouTube; November 1, 2018). Retrieved November 1, 2018.
- ↑ Super Smash Bros. Ultimate – Mr. Sakurai Presents "Byleth". Nintendo (YouTube; January 16, 2020). Retrieved March 12, 2020.
- ↑ Super Smash Bros. Ultimate – Mr. Sakurai Presents "Min Min". Nintendo (YouTube; June 22, 2020. Retrieved June 22, 2020.
- ↑ Super Smash Bros. Ultimate - Mr. Sakurai Presents "Steve & Alex". Nintendo (YouTube; October 3, 2020). Retrieved October 15, 2020.
- ↑ 10.0 10.1 Super Smash Bros. Ultimate - Mr. Sakurai Presents "Sephiroth". Nintendo (YouTube; December 17, 2020). Retrieved December 17, 2020.
- ↑ 11.0 11.1 Super Smash Bros. Ultimate - Mr. Sakurai Presents "Pyra/Mythra". Nintendo (YouTube; March 4, 2021). Retrieved March 4, 2021.
- ↑ 12.0 12.1 Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya". Nintendo (YouTube; June 28, 2021). Retrieved June 28, 2021.
- ↑ 13.0 13.1 Super Smash Bros. Ultimate – Battling with Sora - Nintendo Switch. Nintendo (YouTube; October 5, 2021). Retrieved October 5, 2021.
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