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Difference between revisions of "Rare"
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|logo=[[File:Rare logo.png|130px]] | |logo=[[File:Rare logo.png|130px]] | ||
|caption=Current logo as of 2015. | |caption=Current logo as of 2015. | ||
− | |||
|founded=1985 | |founded=1985 | ||
+ | |founder={{wp|Stamper brothers|Tim Stamper<br>Chris Stamper}} | ||
+ | |president=Craig Duncan | ||
+ | |predecessor={{wp|Ultimate Play the Game}} | ||
+ | |parent={{wp|Xbox Game Studios}} | ||
|externallink=[http://www.rare.co.uk/ www.rare.co.uk] | |externallink=[http://www.rare.co.uk/ www.rare.co.uk] | ||
}} | }} | ||
− | '''Rare, Ltd.''' (also known as '''Rareware''' and simply '''Rare''') is a British independent video game company, currently based in Twycross, Leicestershire. Originally a Nintendo partner before being bought by {{wp|Microsoft}}, Rare was responsible for developing the ''Donkey Kong Country'' series, as well as their own {{wp|Banjo-Kazooie (series)|Banjo-Kazooie}} and {{wp|Conker (series)|Conker}} franchises, in addition to | + | '''Rare, Ltd.''' (also known as '''Rareware''' and simply '''Rare''') is a British independent video game company, currently based in Twycross, Leicestershire. Originally a Nintendo partner before being bought by {{wp|Microsoft}}, Rare was responsible for developing the ''Donkey Kong Country'' series, as well as their own ''{{wp|Banjo-Kazooie (series)|Banjo-Kazooie}}'' and ''{{wp|Conker (series)|Conker}}'' franchises, in addition to several others. |
==History== | ==History== | ||
− | Rare was initially founded in 1985 as a subsidiary of Ashby Computers & Graphics Ltd, better known under their trade name {{wp|Ultimate Play the Game}}. It's main purpose was to reverse-engineer the [[Famicom]], as their parent company believed continuing development for the {{wp|ZX Spectrum}} would not lead to further success. After Rare's success, Ashby sold the Ultimate branding | + | Rare was initially founded in 1985 as a subsidiary of Ashby Computers & Graphics Ltd, better known under their trade name {{wp|Ultimate Play the Game}}. It's main purpose was to reverse-engineer the [[Family Computer|Famicom]] to develop games for the platform, as their parent company believed continuing development for the {{wp|ZX Spectrum}} would not lead to further success. After Rare's success, Ashby sold the Ultimate branding to {{wp|U.S. Gold}} in 1986 and showed several tech demos directly to Nintendo, who were impressed enough with their work to grant them an unlimited budget. Afterward, Ashby moved their studio from Ashby-de-la-Zouch to Twycross and re-branded themselves under the name of their subsidiary, Rare. |
− | With the release of the [[Super Nintendo Entertainment System]], Rare only created ports of some of their successful games at first while using their NES profits to purchase {{wp|Silicon Graphics}} | + | With the release of the [[Super Nintendo Entertainment System]], Rare only created ports of some of their successful games at first while using their NES profits to purchase {{wp|Silicon Graphics}} workstations, making them the most advanced developer in the region. Using this technology, Rare created an SGI demo for the SNES by pre-rendering the 3D models into 2D sprites, as the system was not capable of rendering full 3D graphics at the time. Impressed with the demo, Nintendo purchased a 25% share in Rare in 1994; Over time, this increased to 49%, making Rare a full second-party developer for Nintendo. During this time, Rare would create several games exclusively for Nintendo platforms, including being given the rights to develop titles in the ''Donkey Kong'' series. |
In September 2002, Rare was entirely purchased by Microsoft for $375 million, making Rare a first-party developer for Microsoft's {{wp|Xbox (console)|Xbox}} home console. However, for a time Rare would continue to develop for Nintendo's handheld consoles, as Microsoft was not competing in the handheld market. | In September 2002, Rare was entirely purchased by Microsoft for $375 million, making Rare a first-party developer for Microsoft's {{wp|Xbox (console)|Xbox}} home console. However, for a time Rare would continue to develop for Nintendo's handheld consoles, as Microsoft was not competing in the handheld market. | ||
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|Game Boy Color | |Game Boy Color | ||
|- | |- | ||
− | |''Donkey Kong Country'' | + | |''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' |
|2000 | |2000 | ||
|Game Boy Color | |Game Boy Color | ||
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|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|- | |- | ||
− | |''Donkey Kong Country'' | + | |''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' |
|2003 | |2003 | ||
− | |Game Boy Advance | + | |[[Game Boy Advance]] |
|- | |- | ||
− | |''Donkey Kong Country 2'' | + | |''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' |
|2004 | |2004 | ||
|Game Boy Advance | |Game Boy Advance | ||
|- | |- | ||
− | |''Donkey Kong Country 3'' | + | |''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' |
|2005 | |2005 | ||
|Game Boy Advance | |Game Boy Advance | ||
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==External links== | ==External links== | ||
+ | {{otherwikis|Lylat Wiki=1|SmashWiki=Rare Ltd.|StrategyWiki=Category:Rare|Super Mario Wiki=Rare Ltd.}} | ||
*{{wp|Rare (company)|Rare on Wikipedia}} | *{{wp|Rare (company)|Rare on Wikipedia}} | ||
− | + | {{-}} | |
{{-}} | {{-}} | ||
{{Nintendo}} | {{Nintendo}} |
Latest revision as of 00:49, 23 October 2022
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Rare, Ltd. (also known as Rareware and simply Rare) is a British independent video game company, currently based in Twycross, Leicestershire. Originally a Nintendo partner before being bought by Microsoft, Rare was responsible for developing the Donkey Kong Country series, as well as their own Banjo-Kazooie and Conker franchises, in addition to several others.
History
Rare was initially founded in 1985 as a subsidiary of Ashby Computers & Graphics Ltd, better known under their trade name Ultimate Play the Game. It's main purpose was to reverse-engineer the Famicom to develop games for the platform, as their parent company believed continuing development for the ZX Spectrum would not lead to further success. After Rare's success, Ashby sold the Ultimate branding to U.S. Gold in 1986 and showed several tech demos directly to Nintendo, who were impressed enough with their work to grant them an unlimited budget. Afterward, Ashby moved their studio from Ashby-de-la-Zouch to Twycross and re-branded themselves under the name of their subsidiary, Rare.
With the release of the Super Nintendo Entertainment System, Rare only created ports of some of their successful games at first while using their NES profits to purchase Silicon Graphics workstations, making them the most advanced developer in the region. Using this technology, Rare created an SGI demo for the SNES by pre-rendering the 3D models into 2D sprites, as the system was not capable of rendering full 3D graphics at the time. Impressed with the demo, Nintendo purchased a 25% share in Rare in 1994; Over time, this increased to 49%, making Rare a full second-party developer for Nintendo. During this time, Rare would create several games exclusively for Nintendo platforms, including being given the rights to develop titles in the Donkey Kong series.
In September 2002, Rare was entirely purchased by Microsoft for $375 million, making Rare a first-party developer for Microsoft's Xbox home console. However, for a time Rare would continue to develop for Nintendo's handheld consoles, as Microsoft was not competing in the handheld market.
Games published by Nintendo
External links
Rare on other NIWA Wikis: | ||||||||
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