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Revision as of 01:33, 20 September 2016
This article is a short summary of Dr. Mario Express. Super Mario Wiki features a more in-depth article. |
Dr. Mario Express | ||||||||||||||
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Dr. Mario Express (released in Europe and Australia as A Little Bit of... Dr. Mario) is a DSiWare title released as a launch title for the service in Japan in late 2008, and was later released in other regions in 2009. The game is the fourth game in the Dr. Mario series, and was developed by Akira.
Contents
Blurb
Nintendo website
Battle the forces of illness with Mario on the go!
- The classic puzzle game starring mario returns
- Puzzle game & Mario fans won't be able to put it down
- Downloadable directly to your Nintendo DSi system
Mario once again dons his stethoscope to battle the forces of illness in this downloadable version of the classic puzzle game. Use vitamins to eliminate viruses in Classic mode, or play against a computer opponent in Vs. CPU mode. Make an appointment with Dr. Mario today!
Nintendo DSi Shop
Mario once again dons his stethoscope to battle the forces of illness in this downloadable version of the classic puzzle game. Use vitamins to eliminate viruses in Classic mode, or play against a computer opponent in Vs. CPU mode. Make an appointment with Dr. Mario today!
Gameplay
Much of the design and gameplay is kept from Dr. Mario Online Rx, also developed by Akira, as well as past Dr. Mario titles. Basic gameplay involves the player trying to get rid of all the viruses on the screen by dropping Megavitamins of the same color (red, blue, and yellow) on them. Two basic modes are available: Classic and VS. CPU. Classic is standard Dr. Mario gameplay. Before playing, the player can set their difficulty level, the speed of falling capsules, and the choice of music like in past Dr. Mario titles. During gameplay, the player can choose to restart a stage at any point. On the side of the screen players are told their current level, the speed of gameplay, and the current number of viruses remaining. As players progress, the game increases in its difficulty level until level 20.
Rather than having a form of multiplayer, Dr. Mario Express instead has VS. CPU, which lets the player play a game against a computer player. In addition to game speed, difficulty, and music, the player can also set the difficulty of the CPU's field and the CPU's difficulty level. In this mode, the player must clear their bottle before the CPU can. By clearing multiple lines of capsules, pieces are sent over to the CPU's screen (depending on how many lines are cleared, and color depending on the color of the lines). If a player's bottle is completely filled, then that player loses.
Technical details
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External links