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Revision as of 21:44, 18 June 2015
This article is a short summary of Super Mario Maker. Super Mario Wiki features a more in-depth article. |
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Super Mario Maker is a level designing game releasing for the Wii U in 2015. Based upon the course building tool used by Nintendo to create the 2D Mario games, Super Mario Maker allows players to build their own courses in the style of one of several Super Mario games. The game is being released as part of the Super Mario Bros. 30th Anniversary, and will be sold alongside an art book.
Gameplay
Players can create their own 2D Super Mario courses by dragging elements onto the stage with the Wii U GamePad and adjusting them. Players can create courses in the style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, which are mostly faithful to the original games' gameplay. The properties of various enemies and objects can be adjusted by shaking them or placing other items or objects on them. While some assets are game-exclusive, certain assets have been created for graphical styles that they did not debut in (i.e. a Super Mario Bros. version of a Chain Chomp, an enemy that debuted in Super Mario Bros. 3). New powerups are also set to appear, such as the Luigi Mushroom, which gives Mario a distorted appearance and Luigi's physics, and the Mystery Mushroom, which allows Mario to transform into one of several other characters by tapping an amiibo on the Wii U GamePad, though this is restricted to the Super Mario Bros. graphical style.
Players are able to share their courses with the rest of the world and download courses from other players. Also available is the 100-Mario Challenge, in which players must clear 16 player-created courses within 100 lives.
Technical details
- Media: Wii U optical disc, digital download
- File size: N/A
- Supported functions: Nintendo Network, amiibo
- Input: Wii U GamePad
External links