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Mario & Luigi: Partners in Time

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Mario & Luigi: Partners in Time
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Mario ando Ruīji Ārupījī 2×2
MnL2 NACover.jpg
Cover artwork of Mario & Luigi: Partners in Time
Developer(s): AlphaDream
Publisher(s): Nintendo
Platform: Nintendo DS
Category: Turn-based role-playing
Players: 1
Predecessor: Mario & Luigi: Superstar Saga
Successor: Mario & Luigi: Bowser's Inside Story
Release dates
N. America: November 28, 2005
Japan: December 29, 2005
Europe: January 27, 2006
Australia: February 23, 2006
S. Korea: July 8, 2010
Ratings
ESRB: E
CERO: A
PEGI: 3+
ACB: G
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Mario & Luigi: Partners in Time is the second game in AlphaDream's Mario & Luigi series of role-playing games in the Super Mario franchise.

Blurb

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Story

Many years ago, the Shroobs, a species of aliens, find the Mushroom Kingdom on a distant planet and head to invade it to replace their dying world. During this time, Baby Bowser is trying to kidnap Baby Peach as Baby Mario and Baby Luigi defend her, but they all evacuate when the Shroob forces start to attack, heading to Baby Bowser's castle. In the present, Professor E. Gadd has invented a time machine, and Princess Peach, Toadbert, and Toadiko test it by traveling into the past. When the machine returns, however, it is occupied by an alien creature. Mario, Luigi, and the rest of the group in the castle find a time hole that has appeared in the castle garden, and Mario and Luigi use it to travel to the past to find Peach. After they are defeated by the Shroobs, they are saved by the babies, but are shot down near Baby Bowser's castle. Inside the castle Mario and Luigi team up with their baby selves and find a shard of the Cobalt Star, the star powering the time machine, and head back to the present with Baby Peach and Toadsworth the Younger. Mario and Luigi as well as Baby Mario and Luigi must use the Time Holes to travel back in time to new locations, find the rest of the Cobalt Star pieces, save Princess Peach, and defeat the Shroob invaders in the past.

Gameplay

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