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Super Mario Land 2: 6 Golden Coins is a 2D platformer in which the player takes control of Mario. It was published by Nintendo for the Game Boy handheld system.
Super Mario Land 2:6 Golden Coins
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N. America:
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November 2, 1992
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Japan:
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October 21, 1992
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Europe:
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January 28, 1993
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Blurb
"The wicked impostor Wario has cast an evil spell on Mario Land. It's the most challenging and dangerous Game Boy adventure yet.
Story
After the events of Super Mario Land Mario returns home to Mario Land only to find that Wario has taken over Mario Land. Wario has brainwashed all of the inhabitants of Mario Land into thinking that he is Mario and the actual Mario is Wario. Mario must get the 6 Golden Coins to gain entrance back into his castle in order to confront Wario and reclaim Mario Land.
Gameplay
The gameplay essentially involves Mario jumping his way to the end of each level in order to obtain the Golden Coins. This is performed by the player moving Mario around the map of Mario Land allowing him to go to different zones such as the Tree Zone, the Macro Zone, the Pumpkin Zone, the Mario Zone, the Turtle Zone and the Space Zone. Each of the zones can be accessed in a non linear fashion, however the levels within each zone must be defeated in the more traditional linear sense.
References
External Links
<http://en.wikipedia.org/wiki/Super_Mario_Land_2>
<http://www.mariowiki.com/Super_Mario_Land_2:_6_Golden_Coins>
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Platformers
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2D
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3D
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Ports and remakes
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Multiplayer-focused games
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Mario Kart
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Mario Party
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Sports
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Related NIWA Wikis: Super Mario series: English • German • Italian Super Mario 64: Ukikipedia
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