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Difference between revisions of "Family BASIC"
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− | {{Game infobox |title=Family BASIC |jptitle=ファミリーベーシック<br>ファミリーベーシックV3 |jptrans=ファミリーベーシック |boxart=Family Basic box.png |caption= |publisher=[[Nintendo]] |developer=[[Nintendo]], [[Hudson Soft]], [[Sharp]] |console=[[Nintendo Entertainment System|Famicom]] |category=Programming, Utility |players= |predecessor= |successor= |no_pricing= |releasena= |releasejp=June 21, 1984<br>V3: February 21, 1985 |releaseeu= |releaseau= |releasekr= |releasezh= |no_ratings= |niwa=Super Mario Wiki |colorscheme=Mario |ownershiprights=©Nintendo/Hudson/Sharp }} | + | {{Game infobox |title=Family BASIC |jptitle=ファミリーベーシック<br>ファミリーベーシックV3 |jptrans=ファミリーベーシック |boxart=Family Basic box.png |caption= |publisher=[[Nintendo]] |developer=[[Nintendo]], [[Hudson Soft]], [[Sharp]] |console=[[Nintendo Entertainment System|Famicom]] |category=Programming, Utility/Creation |players= |predecessor= |successor= |no_pricing= |releasena= |releasejp=June 21, 1984<br>V3: February 21, 1985 |releaseeu= |releaseau= |releasekr= |releasezh= |no_ratings= |niwa=Super Mario Wiki |colorscheme=Mario |ownershiprights=©Nintendo/Hudson/Sharp }} |
'''Family Basic''' is a programming tool and utility/creation software for the [[Nintendo Entertainment System|Famicom]]. It was available with the [[Famicom Data Recorder]] and [[Famicom Keyboard]]. | '''Family Basic''' is a programming tool and utility/creation software for the [[Nintendo Entertainment System|Famicom]]. It was available with the [[Famicom Data Recorder]] and [[Famicom Keyboard]]. |
Revision as of 00:07, 5 November 2023
This article is a short summary of Family BASIC. Super Mario Wiki features a more in-depth article. |
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Family Basic is a programming tool and utility/creation software for the Famicom. It was available with the Famicom Data Recorder and Famicom Keyboard.
Gameplay
It allows the user to program games in BASIC, specifically in a language called "NS-HUBASIC". In addition to this, there are added minigames with some exclusive to the V3 revision, including Super Mario series characters and the penguin Gurin, from Binary Land.[1] Programs from other media can be loaded from the Famicom Data Recorder (tapes) or typed in manually using the Famicom Keyboard. In addition to the keyboard, games also support the Famicom's built-in microphone.
Furthermore, Family BASIC includes a Message Board for typing messages, a Calculation Board for performing mathematical calculations, and a Music Board for composing music.
See also
References
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