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Difference between revisions of "Super Mario World"
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+ | {{articleabout|colorscheme=Mario|sum=redirect|sum2=SMW|2=Super Mario Wiki|3=[[Super Mario Wiki|here]]}} | ||
{{exitstub|smw}} | {{exitstub|smw}} | ||
{{Game infobox | {{Game infobox | ||
|title=Super Mario World | |title=Super Mario World | ||
− | |jptitle= | + | |jptitle=スーパーマリオワールド |
− | |jptrans= | + | |jptrans=Super Mario World |
|boxart=SMW.jpg | |boxart=SMW.jpg | ||
|players=1-2 | |players=1-2 | ||
− | |predecessor=[[Super Mario Bros. 3]] | + | |predecessor=''[[Super Mario Bros. 3]]'' |
− | |successor=[[Super Mario World 2: Yoshi's Island]] | + | |successor=''[[Super Mario World 2: Yoshi's Island]]'' |
|category=2D platformer | |category=2D platformer | ||
− | |publisher=Nintendo | + | |publisher=[[Nintendo]] |
− | |developer=Nintendo | + | |developer=[[Nintendo Entertainment Analysis & Development|Nintendo EAD]] |
|esrb=E | |esrb=E | ||
− | |oflc= | + | |acb=G |
− | |releasena=August 13, 1991 | + | |cero= |
− | |releasejp=November 21, 1990 | + | |pegi= |
− | |releaseau=July 1, 1992 | + | |oflc= |
− | |releaseeu=April 11, 1992 | + | |grac= |
+ | |elspa= | ||
+ | |releasena=August 13, 1991 (SNES)<br>February 5, 2007 (VC) | ||
+ | |releasejp=November 21, 1990 (SNES)<br>December 2, 2006 (VC) | ||
+ | |releaseau=July 1, 1992 (SNES)<br>February 9, 2007 (VC) | ||
+ | |releaseeu=April 11, 1992 (SNES)<br>February 9, 2007 (VC) | ||
+ | |releasekr=April 26, 2008 (VC) | ||
|console=[[Super Nintendo]], [[Virtual Console]] | |console=[[Super Nintendo]], [[Virtual Console]] | ||
+ | |wii_points=800 | ||
+ | |ndsi_points= | ||
|niwa=Super Mario Wiki | |niwa=Super Mario Wiki | ||
|colorscheme=Mario | |colorscheme=Mario | ||
}} | }} | ||
− | '''Super Mario World''' is a 2D | + | '''''Super Mario World''''' is a 2D platformer released for the [[Super Nintendo Entertainment System]]. The playable characters are [[Mario]] and {{smw|Luigi}}. |
+ | |||
==Blurb== | ==Blurb== | ||
− | + | [[Mario]] is off on his biggest adventure ever, and this time he's brought along a friend. {{smw|Yoshi}} teams up with Mario to fight {{smw|Bowser}}, who has kidnapped {{smw|Princess Toadstool}} once again. The player must guide Mario and Yoshi through nine peril-filled worlds to the final showdown in {{smw|Bowser's Castle}}. | |
==Story== | ==Story== | ||
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==Gameplay== | ==Gameplay== | ||
Many hidden paths aid Mario in making his way to Bowser's castle, completing 74 areas, and finding all 96 exits. Discover items, including a {{smw|Feather}} that gives Mario a cape that allows him to fly or a {{smw|Fire Flower}} that shoots fireballs, in layers upon layers of 2-D scrolling landscapes. Mario can even ride Yoshi and swallow his enemies. | Many hidden paths aid Mario in making his way to Bowser's castle, completing 74 areas, and finding all 96 exits. Discover items, including a {{smw|Feather}} that gives Mario a cape that allows him to fly or a {{smw|Fire Flower}} that shoots fireballs, in layers upon layers of 2-D scrolling landscapes. Mario can even ride Yoshi and swallow his enemies. | ||
+ | |||
+ | ==Development== | ||
+ | According to director [[Takashi Tezuka]], ''Super Mario World'' began development in 1988 and was completed in under two years, having a shorter development time than ''[[Super Mario Bros. 3]]'' before it.<ref name="SNES Classic">[http://www.nintendo.com/super-nes-classic/interview-super-mario-world Super Mario World and Super Mario World 2: Yoshi's Island Developer Interview]. Nintendo. Retrieved September 30, 2017.</ref> | ||
+ | |||
+ | ==Other releases== | ||
+ | ''Super Mario World'' was included in an updated version of ''[[Super Mario All-Stars]]'' called ''Super Mario All-Stars + Super Mario World'' for the Super Nintendo Entertainment System. The main difference is that Luigi's sprites were modified from the original version to appear slimmer than Mario. There were also four save files, while the original only had three. | ||
+ | |||
+ | A remake of ''Super Mario World'' titled ''[[Super Mario World: Super Mario Advance 2]]'' was released for the [[Game Boy Advance]] which featured many changes from the original game, such as a new intro and slight changes in level design, among others. | ||
+ | |||
+ | In 2006, ''Super Mario World'' was released on the [[Wii]]'s [[Virtual Console]] service in Japan, and then made available in most other regions the following year. | ||
+ | |||
+ | ==External links== | ||
+ | * {{wp|Super Mario World|''Super Mario World'' on Wikipedia}} | ||
+ | * {{sw|Super Mario World|''Super Mario World'' guide on StrategyWiki}} | ||
+ | |||
==References== | ==References== | ||
− | + | {{ref}} | |
− | + | {{-}} | |
− | + | {{Super Mario series}} | |
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− | |||
− | |||
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− | + | [[Category:Super Nintendo Entertainment System games]] | |
− | + | [[Category:Super Nintendo Entertainment System Virtual Console games]] | |
− | [[Category: | + | [[Category:1990 games]] |
− | [[Category:Games]] | + | [[Category:1991 games]] |
+ | [[Category:1992 games]] | ||
+ | [[Category:Games developed by Nintendo EAD]] |
Latest revision as of 12:02, 20 June 2021
SMW redirects here. For information about Super Mario Wiki, see here.
This article is a short summary of Super Mario World. Super Mario Wiki features a more in-depth article. |
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Super Mario World is a 2D platformer released for the Super Nintendo Entertainment System. The playable characters are Mario and Luigi.
Blurb
Mario is off on his biggest adventure ever, and this time he's brought along a friend. Yoshi teams up with Mario to fight Bowser, who has kidnapped Princess Toadstool once again. The player must guide Mario and Yoshi through nine peril-filled worlds to the final showdown in Bowser's Castle.
Story
During a vacation in Dinosaur Land, Princess Toadstool gets kidnapped, and a spell is cast on the inhabitants of the island. When they stumble upon Yoshi, a young dinosaur, Mario and Luigi learn that Bowser is responsible for the terrible misdeeds. Then Bowser kidnaps seven Yoshis by trapping them in magical eggs that Bowser has hidden throughout seven castles.
Gameplay
Many hidden paths aid Mario in making his way to Bowser's castle, completing 74 areas, and finding all 96 exits. Discover items, including a Feather that gives Mario a cape that allows him to fly or a Fire Flower that shoots fireballs, in layers upon layers of 2-D scrolling landscapes. Mario can even ride Yoshi and swallow his enemies.
Development
According to director Takashi Tezuka, Super Mario World began development in 1988 and was completed in under two years, having a shorter development time than Super Mario Bros. 3 before it.[1]
Other releases
Super Mario World was included in an updated version of Super Mario All-Stars called Super Mario All-Stars + Super Mario World for the Super Nintendo Entertainment System. The main difference is that Luigi's sprites were modified from the original version to appear slimmer than Mario. There were also four save files, while the original only had three.
A remake of Super Mario World titled Super Mario World: Super Mario Advance 2 was released for the Game Boy Advance which featured many changes from the original game, such as a new intro and slight changes in level design, among others.
In 2006, Super Mario World was released on the Wii's Virtual Console service in Japan, and then made available in most other regions the following year.
External links
References
- ↑ Super Mario World and Super Mario World 2: Yoshi's Island Developer Interview. Nintendo. Retrieved September 30, 2017.