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Difference between revisions of "Super Mario Bros.: The Lost Levels"
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{{Game infobox | {{Game infobox | ||
|title=Super Mario Bros.: The Lost Levels | |title=Super Mario Bros.: The Lost Levels | ||
− | |jptitle=スーパーマリオブラザーズ2 | + | |jptitle=スーパーマリオブラザーズ2 |
+ | |jptranslation=Sūpā Mario Burazāzu Tsū | ||
|jptrans=Super Mario Bros. 2 | |jptrans=Super Mario Bros. 2 | ||
− | |boxart=SMBTLL.png|225px | + | |boxart=SMBTLL.png |
+ | |imgsize=225px | ||
|caption=Boxart for ''Super Mario Bros.: The Lost Levels'' | |caption=Boxart for ''Super Mario Bros.: The Lost Levels'' | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|developer=[[Nintendo EAD]] | |developer=[[Nintendo EAD]] | ||
− | |console= | + | |console={{FDS}}, [[Virtual Console]] |
|category=Platformer | |category=Platformer | ||
|players=1-2 | |players=1-2 | ||
− | |predecessor=[[Super Mario Bros.]] | + | |predecessor=''[[Super Mario Bros.]]'' |
− | |successor=[[Super Mario Bros. | + | |successor=''[[Super Mario Bros. 3]]'' |
|releasena='''VC:''' October 1, 2007 | |releasena='''VC:''' October 1, 2007 | ||
− | |releasejp='''FDS:''' June 3, 1986 | + | |releasejp='''FDS:''' June 3, 1986<br>'''VC:''' May 1, 2007 |
− | '''VC:''' May 1, 2007 | ||
|releaseeu='''VC:''' September 14, 2007 | |releaseeu='''VC:''' September 14, 2007 | ||
|releaseau='''VC:''' September 14, 2007 | |releaseau='''VC:''' September 14, 2007 | ||
|releasekr= | |releasekr= | ||
+ | |wii_points=600 | ||
|esrb=E | |esrb=E | ||
|acb=G | |acb=G | ||
|cero=A | |cero=A | ||
|pegi=3+ | |pegi=3+ | ||
− | | | + | |grac= |
− | | | + | |usk= |
− | |||
− | |||
− | |||
|niwa=Super Mario Wiki | |niwa=Super Mario Wiki | ||
|colorscheme=Mario | |colorscheme=Mario | ||
}} | }} | ||
+ | '''''Super Mario Bros.: The Lost Levels''''' (named '''''Super Mario Bros. 2''''' in Japan) is a {{ser|Super Mario}} game released in 1986 for the [[Family Computer Disk System|Famicom Disk System]]. It was originally released only in Japan due to the game's high difficulty and similarity to the [[Super Mario Bros.|first game]], and as a result a [[Yume Kōjō: Doki Doki Panic|different game]] was instead released as ''[[Super Mario Bros. 2]]''. The game was released for the first time in North America and Europe in 1993 in the game [[Super Mario All-Stars]] (with the name ''Super Mario Bros.: The Lost Levels''). The original version of the game was later released in North America, Europe and Australia for the [[Virtual Console]] for [[Wii]] in 2007. | ||
+ | |||
+ | ==Blurb== | ||
+ | ===Nintendo Website=== | ||
+ | '''''Do you have what it takes to rescue the Princess and save the Mushroom Kingdom?''''' | ||
+ | |||
+ | ''Originally released in Japan as Super Mario Bros.® 2, this game has previously made only brief cameo appearances in the Western Hemisphere. Mario fans will appreciate the familiar look and feel of the game, while finding that its updated game play creates an entirely new challenge. In addition to the classic enemies already known to fans worldwide, there are also Poison Mushrooms, backward Warp Zones, and the occasional wind gust (which can help or hinder your progress). Players can also choose to control Luigi as the main protagonist. If that's somehow not enough, expert players can go looking for the game's secret worlds. So get ready to put your Mario skills to the ultimate test, and save the Princess again. Just don’t be surprised if she's in another castle!'' | ||
+ | |||
+ | ==Story== | ||
+ | The story is identical to the story of ''[[Super Mario Bros.]]'', the previous game in the series. {{smw|Bowser}}, the king of the Koopas, invades the Mushroom Kingdom, turning its inhabitants into inanimate objects. He kidnaps the {{smw|Princess Peach|princess}} of the kingdom, who is the only one who can undo Bowser's spell. Hearing of this, {{smw|Mario}} and {{smw|Luigi}} set out to rescue her.<ref>http://www.mariowiki.com/Super_Mario_Bros.:_The_Lost_Levels#Story</ref> | ||
+ | |||
+ | ==Gameplay== | ||
+ | Basic gameplay is the same as that of ''Super Mario Bros.'', in that it is a 2D side-scrolling platformer in which players play as Mario or Luigi, jumping and running on the way to the flagpole, which is the object of each level. The game features thirteen worlds with four levels each. At the end of each world, players must fight a boss, which is always Bowser or a Bowser imposter. Enemies are spread throughout the levels which must be avoided or defeated, many of which can be stomped on as a method of attack. Also spread throughout the levels are coins and blocks which, when hit, release coins or power-ups that can be used to aid the player. If the player completes the game 8 times, 8 stars will light up on the title screen. | ||
+ | |||
+ | Unlike its predecessor, there is no two-player mode. Instead, the player is given the option of playing as either Mario or Luigi. In this game, Luigi is slower and has less traction, but is able to jump higher. | ||
+ | |||
+ | ==Technical Details== | ||
+ | {{Game Technical Details | ||
+ | |media=Famicom Disk System [[Disk Card]]<br>Game Boy Advance [[Game Pak]]<br>Digital download (Wii, Nintendo 3DS, Wii U) | ||
+ | |gamesize=Nintendo 3DS: 64 blocks | ||
+ | |input=FDS: Famicom Controller<br>Game Boy Advance<br>Wii: [[Wii Remote]], [[Classic Controller]], [[Nintendo GameCube Controller]]<br>Nintendo 3DS<br>Wii U: [[Wii U GamePad]], [[Wii U Pro Controller]], Wii Remote, Classic Controller | ||
+ | }} | ||
+ | {{-}} | ||
− | + | ==Other Releases== | |
+ | {{ReleaseList/header|colorscheme=Mario}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Mario Bros.: The Lost Levels'' (North American [[Nintendo Power]] stand-alone version) | ||
+ | |[[File:None.png|100px|center|frameless]] | ||
+ | |[[Nintendo Entertainment System]] | ||
+ | |Rejected or cancelled | ||
+ | |According to the 2014 book by Jon Irwin simply known as Super Mario Bros. 2, [[Gail Tilden]] (former marketing manager of [[Nintendo of America]] and Nintendo Power magazine's founding editor) was interviewed and stated that they campaigned to release the original Japanese Super Mario Bros. 2 (possibly on a [[Game Pak]]), but the proposal was rejected because Nintendo worried it would "confuse the market". <ref>[https://bossfightbooks.com/products/super-mario-bros-2-by-jon-irwin Boss Fights Books page]</ref><ref>[https://www.youtube.com/watch?v=SlmoVUnU6S8 Super Nintendo (SNES) Game Facts] by DidYouKnowGaming?</ref> | ||
+ | |}} | ||
+ | {{ReleaseList/cell | ||
+ | |''[[Super Mario All-Stars]]'' (+ ''[[Super Mario World]]'') | ||
+ | |[[File:SMAS.jpg|100px|center|frameless]] | ||
+ | |[[Super Nintendo Entertainment System|SNES]] | ||
+ | |'''Original''': 1993<br> | ||
+ | '''+ SMW''':<br> | ||
+ | 1994 (NA)<br>1995 (EU) | ||
+ | |A compilation of remakes of the first four ''Super Mario Bros.'' games (''Super Mario All-Stars + Super Mario World'' featuring ''Super Mario World'' in addition), featuring updated graphics, sound, and programming.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''[[Super Mario Bros. Deluxe]]'' | ||
+ | |[[File:SMBDX.png|100px|center|frameless]] | ||
+ | |[[Game Boy Color]] | ||
+ | |1999 (NA/EU/AU)<br>2000 (JP) | ||
+ | |A Game Boy Color port of both ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'', including various additional features.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''[[Famicom Mini: Super Mario Bros. 2]]'' | ||
+ | |[[File:FM Super Mario Bros 2 JAP cover.jpg|100px|center|frameless]] | ||
+ | |[[Game Boy Advance]] | ||
+ | |2004 (JPN) | ||
+ | |A direct port of ''Super Mario Bros.'', released as part of the Classic NES Series for the Game Boy Advance.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Mario Bros.: The Lost Levels'' | ||
+ | | | ||
+ | |[[Wii]] ([[Virtual Console]]) | ||
+ | |2007 (JPN/NA/EU/AU) | ||
+ | |A direct port of the game, released as a digital download for [[Wii]].}} | ||
+ | {{ReleaseList/cell | ||
+ | |''[[Super Mario All-Stars Limited Edition]]'' | ||
+ | | | ||
+ | |Wii | ||
+ | |2010 | ||
+ | |A direct port of ''Super Mario All-Stars'' for the SNES.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Mario Bros.: The Lost Levels'' | ||
+ | | | ||
+ | |[[Nintendo 3DS]] (Virtual Console) | ||
+ | |2012 (JPN/NA/EU/AUS)<br>2016 (KOR) | ||
+ | |A direct port of the original game with added Virtual Console emulator features.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Mario Bros.: The Lost Levels'' | ||
+ | | | ||
+ | |[[Wii U]] (Virtual Console) | ||
+ | |2013 (JPN)<br>2014 (NA/EU/AUS) | ||
+ | |A direct port of the original game with added Virtual Console emulator features.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''[[Super Smash Bros. for Wii U]]'' | ||
+ | |[[File:SSBWiiU box.jpg|100px|center|frameless]] | ||
+ | |Wii U | ||
+ | |2014 | ||
+ | |A direct port of the game is included as a Masterpiece, as a 3:00 timed demo.}} | ||
+ | {{ReleaseList/footer}} | ||
− | + | ==References== | |
+ | <div class="references-small"> | ||
+ | <references/> | ||
+ | </div> | ||
+ | ==External links== | ||
+ | *{{wp|Super Mario Bros.: The Lost Levels|''Super Mario Bros.: The Lost Levels'' on Wikipedia}} | ||
+ | *{{sw|Super Mario Bros. 2 (Japan)|''Super Mario Bros. 2 (Japan)'' guide on StrategyWiki}} | ||
+ | {{-}} | ||
{{Super Mario series}} | {{Super Mario series}} | ||
− | |||
[[Category:Famicom Disk System games]] | [[Category:Famicom Disk System games]] | ||
[[Category:Famicom Disk System Virtual Console games]] | [[Category:Famicom Disk System Virtual Console games]] | ||
− | |||
− | |||
− | |||
[[Category:1986 games]] | [[Category:1986 games]] | ||
− | + | [[Category:Games developed by Nintendo EAD]] | |
− | [[Category:Games developed by |
Latest revision as of 09:37, 25 June 2023
This article is a short summary of Super Mario Bros.: The Lost Levels. Super Mario Wiki features a more in-depth article. |
Super Mario Bros.: The Lost Levels | ||||||||||||||
スーパーマリオブラザーズ2 Sūpā Mario Burazāzu Tsū | ||||||||||||||
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Super Mario Bros.: The Lost Levels (named Super Mario Bros. 2 in Japan) is a Super Mario game released in 1986 for the Famicom Disk System. It was originally released only in Japan due to the game's high difficulty and similarity to the first game, and as a result a different game was instead released as Super Mario Bros. 2. The game was released for the first time in North America and Europe in 1993 in the game Super Mario All-Stars (with the name Super Mario Bros.: The Lost Levels). The original version of the game was later released in North America, Europe and Australia for the Virtual Console for Wii in 2007.
Contents
Blurb
Nintendo Website
Do you have what it takes to rescue the Princess and save the Mushroom Kingdom?
Originally released in Japan as Super Mario Bros.® 2, this game has previously made only brief cameo appearances in the Western Hemisphere. Mario fans will appreciate the familiar look and feel of the game, while finding that its updated game play creates an entirely new challenge. In addition to the classic enemies already known to fans worldwide, there are also Poison Mushrooms, backward Warp Zones, and the occasional wind gust (which can help or hinder your progress). Players can also choose to control Luigi as the main protagonist. If that's somehow not enough, expert players can go looking for the game's secret worlds. So get ready to put your Mario skills to the ultimate test, and save the Princess again. Just don’t be surprised if she's in another castle!
Story
The story is identical to the story of Super Mario Bros., the previous game in the series. Bowser, the king of the Koopas, invades the Mushroom Kingdom, turning its inhabitants into inanimate objects. He kidnaps the princess of the kingdom, who is the only one who can undo Bowser's spell. Hearing of this, Mario and Luigi set out to rescue her.[1]
Gameplay
Basic gameplay is the same as that of Super Mario Bros., in that it is a 2D side-scrolling platformer in which players play as Mario or Luigi, jumping and running on the way to the flagpole, which is the object of each level. The game features thirteen worlds with four levels each. At the end of each world, players must fight a boss, which is always Bowser or a Bowser imposter. Enemies are spread throughout the levels which must be avoided or defeated, many of which can be stomped on as a method of attack. Also spread throughout the levels are coins and blocks which, when hit, release coins or power-ups that can be used to aid the player. If the player completes the game 8 times, 8 stars will light up on the title screen.
Unlike its predecessor, there is no two-player mode. Instead, the player is given the option of playing as either Mario or Luigi. In this game, Luigi is slower and has less traction, but is able to jump higher.
Technical Details
|
Other Releases
Title | Cover art | Platform | Release date(s) | Notes |
---|---|---|---|---|
Super Mario Bros.: The Lost Levels (North American Nintendo Power stand-alone version) | Nintendo Entertainment System | Rejected or cancelled | According to the 2014 book by Jon Irwin simply known as Super Mario Bros. 2, Gail Tilden (former marketing manager of Nintendo of America and Nintendo Power magazine's founding editor) was interviewed and stated that they campaigned to release the original Japanese Super Mario Bros. 2 (possibly on a Game Pak), but the proposal was rejected because Nintendo worried it would "confuse the market". [2][3]
| |
Super Mario All-Stars (+ Super Mario World) | SNES | Original: 1993 + SMW: |
A compilation of remakes of the first four Super Mario Bros. games (Super Mario All-Stars + Super Mario World featuring Super Mario World in addition), featuring updated graphics, sound, and programming. | |
Super Mario Bros. Deluxe | Game Boy Color | 1999 (NA/EU/AU) 2000 (JP) |
A Game Boy Color port of both Super Mario Bros. and Super Mario Bros.: The Lost Levels, including various additional features. | |
Famicom Mini: Super Mario Bros. 2 | Game Boy Advance | 2004 (JPN) | A direct port of Super Mario Bros., released as part of the Classic NES Series for the Game Boy Advance. | |
Super Mario Bros.: The Lost Levels | Wii (Virtual Console) | 2007 (JPN/NA/EU/AU) | A direct port of the game, released as a digital download for Wii. | |
Super Mario All-Stars Limited Edition | Wii | 2010 | A direct port of Super Mario All-Stars for the SNES. | |
Super Mario Bros.: The Lost Levels | Nintendo 3DS (Virtual Console) | 2012 (JPN/NA/EU/AUS) 2016 (KOR) |
A direct port of the original game with added Virtual Console emulator features. | |
Super Mario Bros.: The Lost Levels | Wii U (Virtual Console) | 2013 (JPN) 2014 (NA/EU/AUS) |
A direct port of the original game with added Virtual Console emulator features. | |
Super Smash Bros. for Wii U | Wii U | 2014 | A direct port of the game is included as a Masterpiece, as a 3:00 timed demo. |
References
External links